Factors affecting Generation Y Customers’ Satisfaction with Online Group‑Buying Purchases in South Korea P Pawlasová, V Klézl Acta Universitatis Agriculturae et Silviculturae Mendelianae Brunensis 65 (6 …, 2017 | 18 | 2017 |
Systematic review on customer citizenship behavior: Clarifying the domain and future research agenda M Mitrega, V Klézl, V Spáčil Journal of Business Research 140, 25-39, 2022 | 17 | 2022 |
VERIFYING OF STRUCTURAL DECISION-MAKING MODEL FOR EVALUATING OF EDUCATION ON FACEBOOK R Kozel, V Klézl, P Pawlasová Journal of Competitiveness 5 (3), 76-89, 2013 | 9 | 2013 |
Digital supply chain management in the videogames industry: a systematic literature review S Kelly, V Klézl, J Israilidis, N Malone, S Butler The Computer Games Journal 10 (1), 19-40, 2021 | 6 | 2021 |
Assessing the personal traits and skill required for purchasing jobs V Klézl, J Vašek, M Kotrle, S Saghiri IPSERA 2018: Purchasing and Supply Chain Management: Fostering Innovation …, 2018 | 3 | 2018 |
TRANSPARENCY FOR INNOVATION DRIVEN SUPPLY CHAIN ECOSYSTEM–NATIONAL APPROACH R Delina, P Húska, V Klézl 26th Interdisciplinary Information Management Talks: Strategic Modeling in …, 2018 | 2 | 2018 |
Type of e-auction as a factor influencing its result V Klézl, M Kubačka 23rd Interdisciplinary Information Management Talks: Information Technology …, 2015 | 2 | 2015 |
Vliv zvolených faktorů na výsledek elektronických reverzních aukcí V Klézl, R Delina, L Senderáková, M Tkáč Politická ekonomie 68 (1), 62-85, 2020 | 1 | 2020 |
Prosumers: Coworker, cocreator or competitor? J Kask, V Klézl IPSERA Conference, Milan, Italy, April 14-17, 2019, 2019 | 1 | 2019 |
What Drives Gamers to Buy Virtual Goods? A Comparative Study of European Gamers V Klézl, K Rebrošová, M Vyhlídalová on European Integration 2018, 729, 2018 | 1 | 2018 |
Procuring Commodities through E-Auctions: Results and Specifics V Klézl, P Pawlasová, A Delinová IDIMT-2017 - DIGITALIZATION IN MANAGEMENT, SOCIETY AND ECONOMY, 245-252, 2017 | 1 | 2017 |
Negativists, enthusiasts and others: a typology of players in free-to-play games V Klézl, S Kelly Multimedia Tools and Applications, 1-22, 2022 | | 2022 |
Exploring Gendered Language in Purchasing and Supply Management Job Advertisements S Kelly, V Klézl, N Hasche, D Marshall, K Stek IPSERA 2022 Conference: Building Bridges, Jönköping, Sweden, April 10-13, 2022, 2022 | | 2022 |
Skill-based taxonomy of professional buyers: An AHP approach J Vašek, V Klézl IPSERA 2022 Conference: Building Bridges, Jönköping, Sweden, April 10-13, 2022, 2022 | | 2022 |
Purchasing and supply management skills and personality traits across roles: a job advertisements perspective V Klézl, S Kelly, K Stek, J Vašek International Journal of Procurement Management 15 (3), 281-304, 2022 | | 2022 |
Digitally disrupted networks through the lens of IMP: a case study of the videogames industry SJH Kelly, V Klezl, J Israilidis, N Malone, S Butler IPSERA 2020 Conference proceedings, 2021 | | 2021 |
Introducing the prosumption map: Who benefits and how the business network is changed? V Klézl, J Kask IPSERA Online Conference 2021: Purchasing Innovation and Crisis Management, 2021 | | 2021 |
Applying the IMP lenses to a digitally disrupted supply network: The case of video game industry V Klézl, SJH Kelly 36th Annual IMP Conference (IMP 2020 Virtual), Örebro, Sweden, September 3-4 …, 2021 | | 2021 |
Power struggles in the age of digital disruption: the case of video games industry J Kask, S Kelly, V Klézl Journal of Business & Industrial Marketing IMP Forum Paper Development …, 2021 | | 2021 |
Prosumerism-imprinted business network change and its main beneficiary J Kask, V Klézl 36th IMP Conference (IMP 2020, virtual), Örebro, Sweden, September 3-4, 2020, 2020 | | 2020 |