Rita Orji
Title
Cited by
Cited by
Year
Towards an effective health interventions design: an extension of the health belief model
R Orji, J Vassileva, R Mandryk
Online journal of public health informatics 4 (3), 2012
2092012
Modeling the efficacy of persuasive strategies for different gamer types in serious games for health
R Orji, J Vassileva, RL Mandryk
User Modeling and User-Adapted Interaction 24 (5), 453-498, 2014
2012014
Tailoring persuasive health games to gamer type
R Orji, RL Mandryk, J Vassileva, KM Gerling
ACM Proceedings of the SIGCHI Conference on Human Factors in Computing …, 2013
1832013
Persuasive technology for health and wellness: State-of-the-art and emerging trends
R Orji, K Moffatt
Health informatics journal 24 (1), 66-91, 2018
1572018
Towards personality-driven persuasive health games and gamified systems
R Orji, LE Nacke, C Di Marco
ACM Proceedings of the 2017 CHI Conference on Human Factors in Computing …, 2017
1132017
LunchTime: a slow-casual game for long-term dietary behavior change
R Orji, J Vassileva, RL Mandryk
Personal and Ubiquitous Computing 17 (6), 1211-1221, 2013
1072013
Personalizing persuasive strategies in gameful systems to gamification user types
R Orji, GF Tondello, LE Nacke
ACM Proceedings of the 2018 CHI Conference on Human Factors in Computing …, 2018
662018
Developing culturally relevant design guidelines for encouraging healthy eating behavior
R Orji, RL Mandryk
International Journal of Human-Computer Studies 72 (2), 207-223, 2014
542014
DESIGN FOR BEHAVIOUR CHANGE: A MODEL-DRIVEN APPROACH FOR TAILORING PERSUASIVE TECHNOLOGIES.
R Orji
University of Saskatchewan, 2014
512014
Gender, age, and responsiveness to Cialdini’s persuasion strategies
R Orji, RL Mandryk, J Vassileva
International Conference on Persuasive Technology, 147-159, 2015
502015
Improving the efficacy of games for change using personalization models
R Orji, RL Mandryk, J Vassileva
ACM Transactions on Computer-Human Interaction (TOCHI) 24 (5), 1-22, 2017
482017
Personalization in serious and persuasive games and gamified interactions
M Busch, E Mattheiss, R Orji, A Marczewski, W Hochleitner, M Lankes, ...
ACM Proceedings of the 2015 Annual Symposium on Computer-Human Interaction …, 2015
482015
Impact of gender and nationality on acceptance of a digital library: an empirical validation of nationality based UTAUT using SEM
RO Orji
Journal of Emerging Trends in Computing and Information Sciences 1 (2), 68-79, 2010
392010
Recommender systems for personalized gamification
GF Tondello, R Orji, LE Nacke
ACM 25th Conference on User Modeling, Adaptation and Personalization, 425-430, 2017
382017
Persuasion and Culture: Individualism-Collectivism and Susceptibility to Influence Strategies.
R Orji
PPT@ PERSUASIVE, 30-39, 2016
352016
Modeling gender differences in healthy eating determinants for persuasive intervention design
RO Orji, J Vassileva, RL Mandryk
International Conference on Persuasive Technology, 161-173, 2013
332013
Exploring the persuasiveness of behavior change support strategies and possible gender differences
R Orji
CEUR Workshop Proceedings 1153, 41-57, 2014
322014
The effects of embodied persuasive games on player attitudes toward people using wheelchairs
KM Gerling, RL Mandryk, MV Birk, M Miller, R Orji
ACM Proceedings of the SIGCHI Conference on Human Factors in Computing …, 2014
322014
Investigation of the Persuasiveness of Social Influence in Persuasive Technology and the Effect of Age and Gender.
K Oyibo, R Orji, J Vassileva
PPT@ PERSUASIVE, 32-44, 2017
302017
Player type models: Towards empirical validation
M Busch, E Mattheiss, R Orji, P Fröhlich, M Lankes, M Tscheligi
ACM Proceedings of the 2016 CHI Conference Extended Abstracts on Human …, 2016
292016
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