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emanuela marchetti
emanuela marchetti
Associate Professor University of Southern Denmark
Verified email at sdu.dk - Homepage
Title
Cited by
Cited by
Year
Interactivity and multimodality in language learning: the untapped potential of audiobooks
E Marchetti, A Valente
Universal Access in the Information Society 17 (2), 257-274, 2018
312018
Smooth robot: Design for a novel modular welfare robot
WK Juel, F Haarslev, ER Ramirez, E Marchetti, K Fischer, D Shaikh, ...
Journal of Intelligent & Robotic Systems 98 (1), 19-37, 2020
282020
Learning via game design: From digital to card games and back again
E Marchetti, A Valente
Electronic Journal of E-learning 13 (3), pp167‑180-pp167‑180, 2015
252015
A Meta-study of musicians' non-verbal interaction
KK Jensen, E Marchetti
The international journal of technology knowledge & society 6 (5), 1-12, 2010
172010
Diachronic Perspective and Interaction: New Directions for Innovation in Historical Museums.
E Marchetti, A Valente
International Journal of Technology, Knowledge & Society 8 (6), 2012
142012
Interactivity: why, what and how?
R Gahrn-Andersen, CM Johannessen, M Harvey, LM Simonsen, ...
RASK–International journal of language and communication 50, 113-136, 2019
92019
Make and play: card games as tangible and playable knowledge representation boundary objects
A Valente, E Marchetti
2015 IEEE 15th International Conference on Advanced Learning Technologies …, 2015
92015
Kill it or Grow it.: Computer Game Design for Playful Math-Learning
A Valente, E Marchetti
2012 IEEE Fourth International Conference On Digital Game And Intelligent …, 2012
92012
Programming Turing Machines as a game for technology sense-making
A Valente, E Marchetti
2011 IEEE 11th International Conference on Advanced Learning Technologies …, 2011
92011
It takes three-re-contextualizing game-based learning among teachers, developers and learners
E Marchetti, A Valente
Proceedings of the European Conference on Games Based Learning, 399-406, 2016
82016
Transposition of Domain Knowledge into Educational Games
E Marchetti, K Jensen, A Valente
International Journal of Technology, Knowledge and Society 9 (4), 273-288, 2014
72014
Micro Culture: Interactive storytelling and learning in the museum
E Marchetti
2012 IEEE Fourth International Conference On Digital Game And Intelligent …, 2012
72012
Playfulness and openness: reflections on the design of learning technologies
E Marchetti, E Petersson Brooks
International Conference on Arts and Technology, 38-45, 2011
72011
Development of a Rich Picture editor: a user-centered approach
A Valente, E Marchetti
International Journal on Advances in Intelligent Systems 3 (3 & 4), 187-199, 2010
72010
Design games to learn: a new approach to playful learning through digital games
E Marchetti, A Valente
proceedings of the European conference on games based learning 1, 356-363, 2014
62014
Setting conditions for learning: mediated play and socio-material dialogue
E Marchetti, E Petersson Brooks
International Conference of Design, User Experience, and Usability, 238-246, 2013
62013
Myth & Bones: Museum Socio-Epistemic Practice and Children's Values
E Marchetti
31st Annual Meeting of the International Institute for Advanced Studies in …, 2011
62011
What a tangible digital installation for museums can offer to autistic children and their teachers
E Marchetti, A Valente
International Journal of Game-Based Learning (IJGBL) 6 (2), 29-45, 2016
52016
Playful learning culture in the museum
E Marchetti
Teaching and Learning Culture, 129-144, 2013
52013
From lecturing to apprenticeship: Introducing play in museum learning practice
E Marchetti, E Petersson
The Fourth International Conference on Mobile, Hybrid, and On-line Learning …, 2012
52012
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Articles 1–20