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Waldir Siqueira Moura
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ColabSaber: Um framework de suporte pedagógico na construção colaborativa de saberes
WS Moura, AF da Silva Dias, JB dos Santos França, MR da Silva Borges, ...
Anais do XXVI Workshop de Informática na Escola, 61-70, 2020
32020
The use of games as an educational aid to students with ADHD: a framework proposal
T Souza, M Silva, R Alves, W Moura
2021 International Conference on Advanced Learning Technologies (ICALT), 333-335, 2021
12021
A Social Network Approach for Student’s School Performance Measurement
W Moura, M Silva, J Sampaio, T Souza, EMV Prado
Proceedings of the 13th International Conference on Computer Supported …, 2021
12021
ColabSaber: A pedagogical support framework in the collaborative construction of knowledge
WS Moura, J de Oliveira Sampaio, JBS França, A DIas, MRS Borges
Brazilian Journal of Development 6 (12), 103018-103031, 2020
12020
Technology adoption through games at Rio de Janeiro State: improving students’ digital aptitude
V Prado, C Delgado, MF da Silva, AC Gurgel, WS Moura, T Gomes, ...
Journal on Interactive Systems 13 (1), 400-409, 2022
2022
Tecnologias da Computação para tratamento e diagnóstico do TDAH: Inferências e interpretações sobre uma Revisão Sistemática de Literatura
T Souza, M Silva, R Alves, W Moura
iSys-Brazilian Journal of Information Systems 15 (1), 17: 1-17: 25, 2022
2022
Computational Linear Algebra to identify potential students with ADHD: pairing data compression and K-means
T Souza, M Silva, J Paixão, R Alves, R Bordalo, W Moura
2022 International Conference on Advanced Learning Technologies (ICALT), 262-263, 2022
2022
Analysis of Social Networks of Students' Learning with a Focus on Their Performance
W Moura, M Silva, J Sampaio, T Souza
Proceedings of the 14th International Conference on Computer Supported …, 2022
2022
Game-based Events for School Community Mobilization.
V Prado, C Delgado, MF da Silva, WS Moura, LM do Nascimento
CSEDU (2), 638-645, 2022
2022
A study with all schools in the city of Maricá during a complete academic year using games to increase students confidence in their professional possibilities in the games industry
V Prado, C Delgado, MF da Silva, LP Griõn, LM do Nascimento, ...
Anais Estendidos do XX Simpósio Brasileiro de Jogos e Entretenimento Digital …, 2021
2021
O Uso de Ambientes Virtuais de Colaboração como Ferramenta para Desenvolvimento de Método de Enturmação
W Moura, M Silva, J Sampaio
XVII Simpósio Brasileiro de Sistemas Colaborativos 2, 85-92, 2021
2021
Adoção de tecnologias para alunos com TDAH: uma proposta de framework para o Ensino Público Brasileiro
TG de Souza, MF da Silva, RMB Alves, WS Moura
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Articles 1–12