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Geneva M. Smith
Geneva M. Smith
G-ScalE Lab, McMaster University
Verifierad e-postadress på mcmaster.ca
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Effects of interior bezel size and configuration on gaming performance with large tiled displays
G Smith, RJ Teather, J Lass, J Carette
2015 IEEE Games Entertainment Media Conference (GEM), 1-8, 2015
42015
GLaDOS: Integrating Emotion-Based Behaviours into Non-Player Characters in Computer Role-Playing Games
G Smith
12017
What Lies Beneath - A Survey of Affective Theory Use in Computational Models of Emotion
GM Smith, J Carette
https://doi.org/10.36227/techrxiv.18779315, 2022
2022
Design Foundations for Emotional Game Characters
G Smith, J Carette
Eludamos: Journal for Computer Game Culture 10 (1), 109-140, 2019
2019
Effects of Bezel Size in Large Tiled Display Gaming
G Smith, RJ Teather, J Lass, J Carette
Proceedings of the 3rd ACM Symposium on Spatial User Interaction, 129-129, 2015
2015
Discussing the Effects of Visual Scaling on Games
N Brett, J Carette, G Dalimonte, A Olejarz, G Smith, S Soraine
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Artiklar 1–6