Marie-Monique Schaper
Marie-Monique Schaper
Aarhus University, Center for Computational Thinking and Design
Verified email at cc.au.dk - Homepage
Title
Cited by
Cited by
Year
Learning about the past through situatedness, embodied exploration and digital augmentation of cultural heritage sites
MM Schaper, M Santos, L Malinverni, JZ Berro, N Pares
International Journal of Human-Computer Studies 114, 36-50, 2018
392018
The world-as-support: Embodied exploration, understanding and meaning-making of the augmented world
L Malinverni, J Maya, MM Schaper, N Pares
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems …, 2017
242017
An evaluation-driven design approach to develop learning environments based on full-body interaction
L Malinverni, MM Schaper, N Pares
Educational Technology Research and Development 64 (6), 1337-1360, 2016
232016
Participatory design methods to define educational goals for full-body interaction
MM Schaper, L Malinverni, N Pares
Proceedings of the 11th Conference on Advances in Computer Entertainment …, 2014
172014
FUBImethod: Strategies to engage children in the co-design of Full-Body interactive experiences
MM Schaper, OS Iversen, L Malinverni, N Pares
International Journal of Human-Computer Studies 132, 52-69, 2019
112019
A conceptual framework to compare two paradigms of augmented and mixed reality experiences
L Malinverni, C Valero, MM Schaper, N Pares
Proceedings of the 17th ACM Conference on Interaction Design and Children, 7-18, 2018
112018
Sketching through the body: child-generated gestures in full-body interaction design
MM Schaper, L Malinverni, N Pares
Proceedings of the 14th International Conference on Interaction Design and …, 2015
112015
Towards the design of a virtual heritage experience based on the world-as-support interaction paradigm
MM Schaper, M Santos, L Malinverni, N Pares
Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors …, 2017
102017
Multimodal methodological approach for participatory design of Full-Body Interaction Learning Environments
L Malinverni, MM Schaper, N Pares
Qualitative Research 19 (1), 71-89, 2019
92019
Making sense of body and space through full-body interaction design: a case study
MM Schaper, N Pares
Proceedings of the the 15th International Conference on Interaction Design …, 2016
92016
Creating opportunities for children's critical reflections on AI, robotics and other intelligent technologies
V Charisi, L Malinverni, E Rubegni, MM Schaper
Proceedings of the 2020 ACM Interaction Design and Children Conference …, 2020
82020
Orchestrating experts’ assumptions and children’s values in the design of Virtual Heritage experiences
MM Schaper, M Santos, N Pares
International Journal of Child-Computer Interaction 17, 5-15, 2018
82018
Chasing play potentials in food culture: embracing children's perspectives
Y Chisik, FA Bertran, MM Schaper, EM Segura, LT Vidal, D Wilde
Proceedings of the 2020 ACM Interaction Design and Children Conference …, 2020
62020
Robot Presidents: Who should rule the world? Teaching Critical Thinking in AI through Reflections upon Food Traditions
MM Schaper, L Malinverni, C Valero
Proceedings of the 11th Nordic Conference on Human-Computer Interaction …, 2020
42020
Empowering Children's Critical Reflections on AI, Robotics and Other Intelligent Technologies
V Charisi, L Malinverni, E Rubegni, MM Schaper
Proceedings of the 11th Nordic Conference on Human-Computer Interaction …, 2020
22020
Relating to materials in digital fabrication: Transform materials to transform yourself
L Malinverni, MM Schaper, C Valero
International Journal of Child-Computer Interaction 23, 100166, 2020
22020
Introducing Teenagers to Machine Learning through Design Fiction: An Exploratory Case Study
M Aki Tamashiro, M Van Mechelen, MM Schaper, O Sejer Iversen
Interaction Design and Children, 471-475, 2021
12021
Co-design strategies with children in full-body interaction for situated non-formal learning experiences
MMA Schaper
Universitat Pompeu Fabra, 2019
12019
An Experience-Centered Framework for Designing Non-Task-Oriented Embodied Interaction Environments
L Malinverni, MM Schaper
Multimodal Technologies and Interaction 2 (2), 22, 2018
12018
Moving through the past: design and evaluation of a full-body interaction learning environment for a public space
M Santos, MM Schaper, N Pares
Proceedings of the XVIII International Conference on Human Computer …, 2017
12017
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