Howell Istance
Howell Istance
(previously) Researcher, Tampere University
Verified email at tuni.fi
Title
Cited by
Cited by
Year
Snap clutch, a moded approach to solving the Midas touch problem
H Istance, R Bates, A Hyrskykari, S Vickers
Proceedings of the 2008 symposium on Eye tracking research & applications …, 2008
1362008
Why are eye mice unpopular? A detailed comparison of head and eye controlled assistive technology pointing devices
R Bates, HO Istance
Universal Access in the Information Society 2 (3), 280-290, 2003
1112003
Designing gaze gestures for gaming: an investigation of performance
H Istance, A Hyrskykari, L Immonen, S Mansikkamaa, S Vickers
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications …, 2010
1092010
Zooming interfaces! Enhancing the performance of eye controlled pointing devices
R Bates, H Istance
Proceedings of the fifth international ACM conference on Assistive …, 2002
862002
Gaze gestures or dwell-based interaction?
A Hyrskykari, H Istance, S Vickers
Proceedings of the Symposium on Eye Tracking Research and Applications, 229-232, 2012
712012
The association between visual discomfort and the use of visual display units
PA Howarth, HO Istance
Behaviour & Information Technology 4 (2), 131-149, 1985
681985
Providing motor impaired users with access to standard Graphical User Interface (GUI) software via eye-based interaction
HO Istance, C Spinner, PA Howarth
Proceedings of the 1st european conference on disability, virtual reality …, 1996
541996
Introducing COGAIN: communication by gaze interaction
R Bates, M Donegan, HO Istance, JP Hansen, KJ Räihä
Universal Access in the Information Society 6 (2), 159-166, 2007
462007
For your eyes only: Controlling 3d online games by eye-gaze
H Istance, A Hyrskykari, S Vickers, T Chaves
IFIP Conference on Human-Computer Interaction, 314-327, 2009
372009
Gaze-based interaction with massively multiplayer on-line games
H Istance, S Vickers, A Hyrskykari
CHI'09 Extended Abstracts on Human Factors in Computing Systems, 4381-4386, 2009
332009
Survey of de-facto standards in eye tracking
R Bates, H Istance, L Oosthuizen, P Majaranta
COGAIN conf. on comm. by gaze inter, 2005
312005
EyeGuitar: making rhythm based music video games accessible using only eye movements
S Vickers, H Istance, M Smalley
Proceedings of the 7th International Conference on Advances in Computer …, 2010
302010
The validity of subjective reports of visual discomfort
PA Howarth, HO Istance
Human factors 28 (3), 347-351, 1986
291986
Performing locomotion tasks in immersive computer games with an adapted eye-tracking interface
S Vickers, H Istance, A Hyrskykari
ACM Transactions on Accessible Computing (TACCESS) 5 (1), 1-33, 2013
282013
Attentive interfaces for users with disabilities: eye gaze for intention and uncertainty estimation
H Prendinger, A Hyrskykari, M Nakayama, H Istance, N Bee, Y Takahasi
Universal Access in the Information Society 8 (4), 339-354, 2009
242009
Keeping an eye on the game: Eye gaze interaction with massively multiplayer online games and virtual communities for motor impaired users.
S Vickers, H Istance, A Hyrskykari, N Ali, R Bates
222008
Accessible gaming for people with physical and cognitive disabilities: a framework for dynamic adaptation
S Vickers, H Istance, MJ Heron
CHI'13 Extended Abstracts on Human Factors in Computing Systems, 19-24, 2013
212013
Keeping an eye on your interface: The potential for eye-based control of graphical user interfaces (GUI's)
HO Istance, PA Howarth
Proceedings of the conference on People and computers IX, 195-209, 1994
211994
User performance of gaze-based interaction with online on virtual communities
H Istance, A Hyrskykari, S Vickers, N Ali
Proceedings of the COGAIN 2008. Communication, Environment and Mobility …, 2008
142008
Towards eye based virtual environment interaction for users with high-level motor disabilities
R Bates, H Istance
International Journal on Disability and Human Development 4 (3), 217-224, 2005
142005
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