Wojciech Jaśkowski
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Vizdoom: A doom-based ai research platform for visual reinforcement learning
M Kempka, M Wydmuch, G Runc, J Toczek, W Jaśkowski
2016 IEEE Conference on Computational Intelligence and Games (CIG), 1-8, 2016
4172016
Genetic programming needs better benchmarks
J McDermott, DR White, S Luke, L Manzoni, M Castelli, L Vanneschi, ...
Proceedings of the 14th annual conference on Genetic and evolutionary …, 2012
2092012
Better GP benchmarks: community survey results and proposals
DR White, J Mcdermott, M Castelli, L Manzoni, BW Goldman, ...
Genetic Programming and Evolvable Machines 14 (1), 3-29, 2013
1732013
Model-based Active Exploration
P Shyam, W Jaśkowski, F Gomez
arXiv preprint arXiv:1810.12162, 2018
402018
ViZDoom Competitions: Playing Doom From Pixels
M Wydmuch, M Kempka, W Jaśkowski
IEEE Transactions on Games 11 (3), 248-259, 2018
362018
Temporal difference learning of n-tuple networks for the game 2048
M Szubert, W Jaśkowski
2014 IEEE Conference on Computational Intelligence and Games, 1-8, 2014
352014
Coevolutionary temporal difference learning for Othello
M Szubert, W Jaskowski, K Krawiec
Computational Intelligence and Games, 2009. CIG 2009. IEEE Symposium on, 104-111, 2009
292009
On scalability, generalization, and hybridization of coevolutionary learning: a case study for othello
M Szubert, W Jaśkowski, K Krawiec
IEEE Transactions on Computational Intelligence and AI in Games 5 (3), 214-226, 2013
242013
Winning ant wars: Evolving a human-competitive game strategy using fitnessless selection
W Jaśkowski, K Krawiec, B Wieloch
Genetic Programming, 13-24, 2008
212008
Improving coevolution by random sampling
W Jaśkowski, P Liskowski, M Szubert, K Krawiec
Proceedings of the 15th annual conference on Genetic and evolutionary …, 2013
202013
Evolving strategy for a probabilistic game of imperfect information using genetic programming
W Jaśkowski, K Krawiec, B Wieloch
Genetic Programming and Evolvable Machines 9 (4), 281-294, 2008
182008
Mastering 2048 with delayed temporal coherence learning, multistage weight promotion, redundant encoding, and carousel shaping
W Jaśkowski
IEEE Transactions on Games 10 (1), 3-14, 2017
162017
Learning to Play Othello with Deep Neural Networks
P Liskowski, W Jaśkowski, K Krawiec
IEEE Transactions on Games 10 (4), 354-364, 2018
152018
The influence of motor imagery on the learning of a fine hand motor skill
J Sobierajewicz, A Przekoracka-Krawczyk, W Jaśkowski, WB Verwey, ...
Experimental brain research 235 (1), 305-320, 2017
152017
Formal analysis, hardness, and algorithms for extracting internal structure of test-based problems
W Jaśkowski, K Krawiec
Evolutionary computation 19 (4), 639-671, 2011
152011
Evolving small-board Go players using coevolutionary temporal difference learning with archives
K Krawiec, W Jaśkowski, M Szubert
International Journal of Applied Mathematics and Computer Science 21 (4 …, 2011
142011
Multitask visual learning using genetic programming
W Jaśkowski, K Krawiec, B Wieloch
Evolutionary computation 16 (4), 439-459, 2008
142008
Learning and recognition of hand-drawn shapes using generative genetic programming
W Jaśkowski, K Krawiec, B Wieloch
Applications of Evolutionary Computing, 281-290, 2007
132007
Evolving teams of cooperating agents for real-time strategy game
P Lichocki, K Krawiec, W Jaśkowski
Workshops on Applications of Evolutionary Computation, 333-342, 2009
122009
High-dimensional function approximation for knowledge-free reinforcement learning: A case study in SZ-Tetris
W Jaśkowski, M Szubert, P Liskowski, K Krawiec
Proceedings of the 2015 Annual Conference on Genetic and Evolutionary …, 2015
112015
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Artiklar 1–20