Jenny Brusk
Title
Cited by
Cited by
Year
DEAL-A Serious Game For CALL Practicing Conversational Skills In The Trade Domain
P Wik, A Hjalmarson, J Brusk
Workshop on Speech and Language Technology in Education, 2007
312007
DEAL-A Serious Game For CALL Practicing Conversational Skills In The Trade Domain
P Wik, A Hjalmarson, J Brusk
Workshop on Speech and Language Technology in Education, 2007
312007
DEAL: dialogue management in SCXML for believable game characters
J Brusk, T Lager, A Hjalmarsson, P Wik
Proceedings of the 2007 conference on Future Play, 137-144, 2007
292007
Dealing with DEAL: a dialogue system for conversation training
A Hjalmarsson, P Wik, J Brusk
Proceedings of SIGDIAL, 132-135, 2007
292007
Gameplay Design Patterns for Game Dialogues.
J Brusk, S Björk
DiGRA Conference, 2009
252009
Including visually impaired players in a graphical adventure game: A study of immersion
H Engström, J Brusk, PA Östblad
IADIS International Journal on Computer Science and Information System 10 (2 …, 2015
142015
Inclusive game design: audio interface in a graphical adventure game
PA Östblad, H Engström, J Brusk, P Backlund, U Wilhelmsson
Proceedings of the 9th Audio Mostly: A Conference on Interaction With Sound, 1-8, 2014
142014
Steps Towards Creating Socially Competent Game Characters
J Brusk
102014
Inclusive game design facilitating shared gaming experience
UI Wilhelmsson, H Engström, J Brusk, PA Östblad
Journal of Computing in Higher Education 29 (3), 574-598, 2017
72017
Computer assisted conversation training for second language learners
P Wik¹, A Hjalmarsson¹, J Brusk
62007
Computer assisted conversation training for second language learners
P Wik¹, A Hjalmarsson¹, J Brusk
62007
Accessible game culture using inclusive game design-participating in a visual culture that you cannot see
UI Wilhelmsson, H Engstrom, J Brusk, PA Ostblad
2015 7th International Conference on Games and Virtual Worlds for Serious …, 2015
42015
Don't tell anyone!: two experiments on gossip conversations
J Brusk, R Artstein, D Traum
Proceedings of the 11th Annual Meeting of the Special Interest Group on …, 2010
42010
Gameplay Design Patterns for Game Dialogues. Paper presentation at DiGRA 2009: Breaking New Ground: Innovation in Games, Play
J Brusk, S Björk
Practice and Theory. London, UK, 2009
42009
Dialogue management for social game characters using statecharts
J Brusk
Proceedings of the 2008 International Conference on Advances in Computer …, 2008
42008
Developing Natural Language Enabled Games in SCXML.
J Brusk, T Lager
JACIII 12 (2), 156-163, 2008
42008
Prototyping Tools for Game Writers
H Engström, J Brusk, P Erlandsson
The Computer Games Journal 7 (3), 153-172, 2018
32018
Developing Natural Language Enabled Games in (Extended) SCXML
J Brusk, T Lager
Proceedings from the International Symposium on Intelligence Techniques in …, 2007
32007
Computer Game Development: Diversity and Inclusiveness
J Brusk
Rojal Förlag, 2016
22016
A computational model for gossip initiation
J Brusk
Aspects of Semantics and Pragmatics of Dialogue. SemDial 2010, 14th Workshop …, 2010
22010
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Articles 1–20