Jiri Bittner
Jiri Bittner
Assistant professor, CTU Prague
Verified email at fel.cvut.cz
Title
Cited by
Cited by
Year
Coherent hierarchical culling: Hardware occlusion queries made useful
J Bittner, M Wimmer, H Piringer, W Purgathofer
Computer Graphics Forum 23 (3), 615-624, 2004
2322004
Hierarchical visibility culling with occlusion trees
J Bittner, V Havran, P Slavik
Proceedings. Computer Graphics International (Cat. No. 98EX149), 207-219, 1998
1371998
Visibility in computer graphics
J Bittner, P Wonka
Environment and Planning B: Planning and Design 30 (5), 729-755, 2003
1322003
CHC++: Coherent hierarchical culling revisited
O Mattausch, J Bittner, M Wimmer
Computer Graphics Forum 27 (2), 221-230, 2008
962008
On improving kd-trees for ray shooting
V Havran, J Bittner
UNION Agency, 2013
872013
Visibility preprocessing for urban scenes using line space subdivision
J Bittner, P Wonka, M Wimmer
Proceedings Ninth Pacific Conference on Computer Graphics and Applications …, 2001
702001
Ray tracing with rope trees
V Havran, J Bittner, J Zára
14th Spring Conference on Computer Graphics, 130-140, 1998
611998
Ray maps for global illumination
V Havran, J Bittner, HP Seidel
ACM SIGGRAPH 2004 Sketches, 77, 2004
582004
Hierarchical techniques for visibility computations
J Bittner
Prague: Department of Computer Science and Engineering, Czech Technical …, 2002
502002
Adaptive global visibility sampling
J Bittner, O Mattausch, P Wonka, V Havran, M Wimmer
ACM Transactions on Graphics (TOG) 28 (3), 1-10, 2009
492009
Fast insertion‐based optimization of bounding volume hierarchies
J Bittner, M Hapala, V Havran
Computer Graphics Forum 32 (1), 85-100, 2013
392013
Fast robust BSP tree traversal algorithm for ray tracing
V Havran, T Kopal, J Bittner, J Žára
Journal of graphics tools 2 (4), 15-23, 1997
391997
Hardware occlusion queries made useful
M Wimmer, J Bittner
GPU gems 2, 91-108, 2005
332005
Fast exact from-region visibility in urban scenes
J Bittner, P Wonka, M Wimmer
Rendering Techniques, 223-230, 2005
322005
Exploiting temporal coherence in ray casted walkthroughs
V Havran, J Bittner, HP Seidel
Proceedings of the 19th spring conference on Computer graphics, 149-155, 2003
322003
Layout-aware optimization for interactive labeling of 3D models
L Čmolík, J Bittner
Computers & Graphics 34 (4), 378-387, 2010
272010
Exact regional visibility using line space partitioning
J Bittner, J Přikryl, P Slavık
Computers & Graphics 27 (4), 569-580, 2003
272003
Delivering interactivity to complex tone mapping operators
A Artusi, J Bittner, M Wimmer, A Wilkie
Rendering Techniques, 38-44, 2003
262003
Efficient construction of visibility maps using approximate occlusion sweep
J Bittner
Proceedings of the 18th spring conference on Computer graphics, 167-175, 2002
252002
LCTS: Ray shooting using longest common traversal sequences
V Havran, J Bittner
Computer Graphics Forum 19 (3), 59-70, 2000
252000
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