Scenario building based on formal methods and adaptative execution R Champagnat, A Prigent, P Estraillier ISAGA, 2005 | 36 | 2005 |
Evaluation of preys/predators systems for visual attention simulation MP Da Silva, V Courboulay, A Prigent, P Estraillier VISAPP 2010 2, 275-282, 2010 | 29 | 2010 |
Gameplay experience based on a gaze tracking system MP Da Silva, V Courboulay, A Prigent “Gaze-based Creativity, Interacting with Games and On-line Communities …, 2007 | 22 | 2007 |
Real-time face tracking for attention aware adaptive games M Perreira Da Silva, V Courboulay, A Prigent, P Estraillier Computer Vision Systems: 6th International Conference, ICVS 2008 Santorini …, 2008 | 21 | 2008 |
Scenario analysis based on linear logic F Collé, R Champagnat, A Prigent Proceedings of the 2005 ACM SIGCHI International Conference on Advances in …, 2005 | 21 | 2005 |
Extending the Translation from SDL to Promela A Prigent, F Cassez, P Dhaussy, O Roux Model Checking Software: 9th International SPIN Workshop Grenoble, France …, 2002 | 21 | 2002 |
Adaptive Storytelling Based On Model-Checking Approaches. N Rempulsky, A Prigent, P Estraillier, V Courboulay, MP Da Silva Int. J. Intell. Games Simul. 5 (2), 33-42, 2009 | 16 | 2009 |
Fast, low resource, head detection and tracking for interactive applications MP Da Silva, V Courboulay, A Prigent, P Estraillier PsychNology Journal 7 (3), 243-264, 2009 | 12 | 2009 |
Adaptative execution of game: unfolding a correct story R Champagnat, P Estraillier, A Prigent Proceedings of the 2006 ACM SIGCHI international conference on Advances in …, 2006 | 10 | 2006 |
A dynamic scenario by remote supervision: a serious game in the museum with a Nao robot D Mondou, A Prigent, A Revel Advances in Computer Entertainment Technology: 14th International Conference …, 2018 | 9 | 2018 |
A graph based approach for functional urban areas delineation NLJ Houssou, J Guillaume, A Prigent Proceedings of the 34th ACM/SIGAPP symposium on applied computing, 652-658, 2019 | 8 | 2019 |
Cite–content interaction time and space: a hybrid approach to model man-robot interaction for deployment in museums A Prigent, A Revel EAI Endorsed Transactions on Creative Technologies 4 (13), e5-e5, 2017 | 4 | 2017 |
Driving stories, benefits of properties analysis A Prigent, R Champagnat, P Estraillier CGAMES, Angoulęme (France), 2005 | 4 | 2005 |
Le test des systčmes temps-réel paramétrés: application ā la conception d'architectures avioniques A Prigent Nantes, 2003 | 4 | 2003 |
Object oriented and formal methods for AUV development J Champeau, P Dhaussy, R Moitie, A Prigent OCEANS 2000 MTS/IEEE Conference and Exhibition. Conference Proceedings (Cat …, 2000 | 4 | 2000 |
Comment gamifier un service pour engager le client? Proposition d’une typologie de dispositifs gamifiésdans le secteur du patrimoine F Euzéby, J Lallement, S Machat, A Prigent | 3 | 2016 |
Attention visuelle et systčmes proies/prédateurs MP Da Silva, V Courboulay, A Prigent, P Estraillier XXIIe Colloque GRETSI-Traitement du Signal et des Image, ID349, 2009 | 3 | 2009 |
Edit distance with Quasi Real Penalties: a hybrid distance for network-constrained trajectories NLJ Houssou, J Guillaume, A Prigent 2022 IEEE International Conference on Data Mining Workshops (ICDMW), 1045-1053, 2022 | 1 | 2022 |
Attention visuelle et systčmes proies/prédateurs M PERREIRA DA SILVA, V COURBOULAY, A PRIGENT, P ESTRAILLIER XXIIe colloque GRETSI (traitement du signal & des images), 2009 | 1 | 2009 |
Exécution adaptative de trame narrative A Prigent, R Champagnat, P Estraillier Intelligence artificielle et jeux, 155--180, 2007 | 1 | 2007 |