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Thomas Nescher
Thomas Nescher
Verified email at iwf.mavt.ethz.ch
Title
Cited by
Cited by
Year
Planning Redirection Techniques for Optimal Free Walking Experience Using Model Predictive Control
T Nescher, YY Huang, A Kunz
IEEE 3D User Interfaces, 111-118, 2014
1602014
Collaboard: a novel interactive electronic whiteboard for remote collaboration with people on content
A Kunz, T Nescher, M Küchler
Cyberworlds, 430 - 437, 2010
452010
Real walking in virtual environments for factory planning and evaluation
A Kunz, M Zank, M Fjeld, T Nescher
Procedia Cirp 44, 257-262, 2016
402016
Simultaneous mapping and redirected walking for ad hoc free walking in virtual environments
T Nescher, M Zank, A Kunz
2016 IEEE Virtual Reality (VR), 239-240, 2016
322016
Using Head Tracking Data for Robust Short Term Path Prediction of Human Locomotion
T Nescher, A Kunz
Transactions on Computational Science 7848 (XVIII), 172-191, 2013
272013
An interactive whiteboard for immersive telecollaboration
T Nescher, A Kunz
The Visual Computer 27, 311-320, 2011
182011
Analysis of short term path prediction of human locomotion for augmented and virtual reality applications
T Nescher, A Kunz
2012 International Conference on Cyberworlds, 15-22, 2012
172012
Virtual reality based time and motion study with support for real walking
A Kunz, M Zank, T Nescher, K Wegener
Procedia CIRP 57, 303-308, 2016
152016
Qualitrack: Highspeed tui tracking for tabletop applications
R Hofer, T Nescher, A Kunz
Human-Computer Interaction–INTERACT 2009: 12th IFIP TC 13 International …, 2009
132009
Tracking Human Locomotion by Relative Positional Feet Tracking
M Zank, T Nescher, A Kunz
IEEE Virtual Reality (VR), 317-318, 2015
112015
Predicting audio step feedback for real walking in virtual environments
M Zank, T Nescher, A Kunz
Computer Animation and Virtual Worlds 26 (6), 537-547, 2014
42014
Robust prediction of auditory step feedback for forward walking
M Zank, T Nescher, A Kunz
Proceedings of the 19th ACM Symposium on Virtual Reality Software and …, 2013
42013
Future entertainment technologies
AM Kunz, T Nescher
Computers in Entertainment (CIE) 9 (3), 1-4, 2011
22011
Immersive Virtual Environments Allowing Optimal Free Walking Experience in a Limited Physical Space
T Nescher
ETH Zurich, 2014
12014
Method and System to Track Human Locomotion by Relative Positional Tracking of Body Parts of the Human
A Kunz, M Zank, T Nescher
ETH Zurich, 2015
2015
Tangible User Interfaces for Creative Problem Solving, Collaboration, and Learning
T Nescher, T Piazza, W Mähr, R Carlsson, M Fjeld
Proc. Sharable Interfaces Workshop 2007 1 (1), 1-2, 2007
2007
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Articles 1–16