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Brendan Cassidy
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CHECk: a tool to inform and encourage ethical practice in participatory design with children
JC Read, M Horton, G Sim, P Gregory, D Fitton, B Cassidy
CHI'13 Extended Abstracts on Human Factors in Computing Systems, 187-192, 2013
792013
Children’s interaction with mobile touch-screen devices: experiences and guidelines for design
L McKnight, B Cassidy
Social and organizational impacts of emerging mobile devices: Evaluating use …, 2012
622012
A virtual reality platform for analyzing remote archaeological sites
B Cassidy, G Sim, DW Robinson, D Gandy
Interacting with Computers 31 (2), 167-176, 2019
612019
A dog centred approach to the analysis of dogs' interactions with media on TV screens
I Hirskyj-Douglas, JC Read, B Cassidy
International Journal of Human-Computer Studies 98, 208-220, 2017
502017
Understanding the fidelity effect when evaluating games with children
G Sim, B Cassidy, JC Read
Proceedings of the 12th International Conference on Interaction Design and …, 2013
472013
Designing textual password systems for children
JC Read, B Cassidy
Proceedings of the 11th international conference on interaction design and …, 2012
382012
Co-designing voice user interfaces with teenagers in the context of smart homes
D Fitton, JC Read, G Sim, B Cassidy
Proceedings of the 17th ACM Conference on Interaction Design and Children, 55-66, 2018
362018
A haptic ATM interface to assist visually impaired users
B Cassidy, G Cockton, L Coventry
Proceedings of the 15th international ACM SIGACCESS conference on computers …, 2013
292013
Participatory design of wearable augmented reality display elements for children at play
B Cassidy, G Sim, M Horton, D Fitton
2015 7th Computer Science and Electronic Engineering Conference (CEEC), 53-58, 2015
232015
Designing for GDPR-investigating children’s understanding of privacy: A survey approach
J Dempsey, G Sim, B Cassidy
212018
Using an open card sort with children to categorize games in a mobile phone application store
B Cassidy, DS Antani, JCC Read
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2013
192013
Crowdsourcing ideas for augmented reality museum experiences with children
G Sim, B Cassidy, JC Read
Museum Experience Design: Crowds, Ecosystems and Novel Technologies, 75-93, 2018
182018
Investigating the Fidelity Effect when Evaluating Game Prototypes with Children
G Sim, B Cassidy
Proceedings of 27 Annual BCS British HCI Conference HCI2013: The Internet of …, 2013
172013
Children designing privacy warnings: Informing a set of design guidelines
J Dempsey, G Sim, B Cassidy, VT Ta
International Journal of Child-Computer Interaction 31, 100446, 2022
162022
Fittsfarm: Comparing children’s drag-and-drop performance using finger and stylus input on tablets
B Cassidy, JC Read, IS MacKenzie
Human-Computer Interaction–INTERACT 2019: 17th IFIP TC 13 International …, 2019
152019
Doggy ladder of participation
I Hirskyj-Douglas, JC Read, B Cassidy
Workshop on Animal-Computer Interaction, British HCI 15, 2015
152015
Investigating players’ perceptions of deceptive design practices within a 3D gameplay context
J King, D Fitton, B Cassidy
Proceedings of the ACM on Human-Computer Interaction 7 (CHI PLAY), 876-892, 2023
92023
Designing for Mr Hippo–introducing concepts of marginalisation to children designers
J Read, M Horton, E Mazzone, B Cassidy, L McKnight
Workshop on Designing for Marginalized Children, IDC, 2009
92009
When the virtual becomes actual: Indigenous ontologies within immersive reality environments
D Robinson, C Rosemont, D Gandy, B Cassidy
Ontologies of Rock Art, 412-430, 2021
62021
Child-centered security
J Dempsey, B Cassidy, G Sim
Proceedings of the 30th International BCS Human Computer Interaction Conference, 2016
62016
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