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Annie Gentes
Annie Gentes
Verifierad e-postadress på telecom-paristech.fr - Startsida
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Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
A Gentes, A Guyot-Mbodji, I Demeure
Proceedings of the 12th international conference on Entertainment and media …, 2008
922008
In-Discipline of Design
A Gentes, A Gentes, Nijssen
Springer, 2017
592017
Visiteur ou joueur?. Les multiples facettes de la technologie RFID
C Jutant, A Guyot, A Gentès
La Lettre de l’OCIM. Musées, Patrimoine et Culture scientifiques et …, 2009
262009
Nouveaux médias aux musées. Le visiteur équipé
A Gentes, C Jutant
Culture et Musée, 67-91, 2012
252012
Transhumance: a platform on a mobile ad hoc network challenging collaborative gaming
I Demeure, A Gentes, J Stuyck, A Guyot-Mbodji, L Martin
2008 International Symposium on Collaborative Technologies and Systems, 221-228, 2008
202008
Critical design: A delicate balance between the thrill of the uncanny and the interrogation of the unknown
A Gentès, M Mollon
Empowering users through design: Interdisciplinary studies and combined …, 2015
162015
Arts et sciences du design: la place des sciences humaines
A Gentès
Sciences du design, 94-107, 2015
152015
An exploratory study of the uses of a multisensory map—with visually impaired children
E Brulé, G Bailly, A Brock, A Gentès, C Jouffrais
Multimodal Technologies and Interaction 2 (3), 36, 2018
142018
The Rhetoric of Design for Debate: triggering conversation with an" uncanny enough" artefact
M Mollon, A Gentes
Design’s Big Debates: Pushing the Boundaries of Design Research-DRS 2014 …, 2014
142014
“Plug: Secrets of the Museum”: A pervasive game taking place in a museum
M Simatic, I Astic, C Aunis, A Gentes, A Guyot-Mbodji, C Jutant, E Zaza
Entertainment Computing–ICEC 2009: 8th International Conference, Paris …, 2009
142009
The game mechanics of pervasive applications: visiting the uncanny
A Gentès, C Jutant
New review of Hypermedia and Multimedia 18 (1-2), 91-108, 2012
132012
Mood boards as a tool for the" in-discipline" of design
A Gentes, F Valentin, E Brulé
IASDR Interplay 2015, 2015
122015
Multimodal human machine interactions in virtual and augmented reality
G Chollet, A Esposito, A Gentes, P Horain, W Karam, Z Li, C Pelachaud, ...
Multimodal Signals: Cognitive and Algorithmic Issues: COST Action 2102 and …, 2009
122009
Beyond rhetoric to poetics in IT invention
A Gentes, T Selker
Human-Computer Interaction–INTERACT 2013: 14th IFIP TC 13 International …, 2013
102013
Expérimentation technique et création: l’implication des utilisateurs dans l’invention des médias
A Gentes, C Jutant
Communication & langages, 97-111, 2011
102011
Pervasive gaming: Testing future context aware applications
A Gentes, C Jutant
Communications & stratégies, 81-103, 2009
92009
RFID technology: Fostering human interactions
A Gentes, C Jutant, A Guyot, M Simatic
IADIS International Conference Game and Entertainment Technologies 2009, 67-14, 2009
92009
What is ludic about ludic design
C Mivielle, A Gentes
Meaningful Play Conference, 2014
82014
Enjeux de l'énonciation éditoriale et curatoriale
A Gentès
Communication & langages 137 (1), 88-100, 2003
82003
Identifier les besoins des enfants en situation de déficience visuelle: état de l'art et étude de terrain
E Brulé, G Bailly, A Gentes
27ème conférence francophone sur l'Interaction Homme-Machine., a11, 2015
72015
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Artiklar 1–20