William Balmford
Title
Cited by
Cited by
Year
Careful surveillance at play: Human-animal relations and mobile media in the home
I Richardson, L Hjorth, Y Strengers, W Balmford
Refiguring techniques in digital visual research, 105-116, 2017
132017
Mobile Minecraft: Negotiated space and perceptions of play in Australian families
W Balmford, H Davies
Mobile Media & Communication 8 (1), 3-21, 2020
92020
Careful surveillance and pet wearables: At home with animals
L Hjorth, I Richardson, W Balmford
The Conversation 5, 2016
82016
Ethnography and Playful Interventions with Young People
L Hjorth, W Balmford, A Naseem, T Penney
The Routledge Companion to Digital Ethnography, 288, 2017
42017
Exploring Minecraft: Ethnographies of Play and Creativity
L Hjorth, I Richardson, H Davies, W Balmford
Springer Nature, 2020
12020
Playing With Steam: An ethnographic enquiry into Melbourne household gaming
W Balmford
RMIT University, 2018
12018
Intimate Surveillance and Children’s Mobile Media Usage
W Balmford, L Hjorth, I Richardson
The Routledge Companion to Digital Media and Children, 185, 2020
2020
SUPERVISED PLAY
W Balmford, L Hjorth, I Richardson
The Routledge Companion to Digital Media and Children, 2020
2020
Metagaming and Paratextual Play
L Hjorth, I Richardson, H Davies, W Balmford
Exploring Minecraft, 99-120, 2020
2020
Play Practices and Modalities
L Hjorth, I Richardson, H Davies, W Balmford
Exploring Minecraft, 77-97, 2020
2020
Playing During COVID-19
L Hjorth, I Richardson, H Davies, W Balmford
Exploring Minecraft, 167-182, 2020
2020
Exploring Play
L Hjorth, I Richardson, H Davies, W Balmford
Exploring Minecraft, 27-47, 2020
2020
Games in Institutional Spaces
L Hjorth, I Richardson, H Davies, W Balmford
Exploring Minecraft, 145-166, 2020
2020
The Phenomenon
L Hjorth, I Richardson, H Davies, W Balmford
Exploring Minecraft, 1-23, 2020
2020
Understanding Play
L Hjorth, I Richardson, H Davies, W Balmford
Exploring Minecraft, 49-73, 2020
2020
Playing at Home
L Hjorth, I Richardson, H Davies, W Balmford
Exploring Minecraft, 123-144, 2020
2020
Mobile Technology and Class: Australian Family Households, Socioeconomic Status and Techno-literacy
W Balmford, L Hjorth
The Routledge Companion to Media and Class, 110-121, 2019
2019
Mobility Through Games: Asian international students and gaming cultures in Melbourne
JWE Wong, W Balmford, L Hjorth, I Richardson
Videogames and the Global South, 259-268, 2019
2019
Games and gambling: Xenophon’s ill-judged counter strike
L Hjorth, I Richardson, W Balmford
The Conversation, 2016
2016
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Articles 1–19