Följ
Jari Takatalo
Jari Takatalo
Adjunct Professor of HCI (Univ. of Helsinki), Aalto University, Department of Computer Science
Verifierad e-postadress på aalto.fi
Titel
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Presence, involvement, and flow in digital games
J Takatalo, J Häkkinen, J Kaistinen, G Nyman
Evaluating user experience in games: Concepts and methods, 23-46, 2010
2402010
Components of human experience in virtual environments
J Takatalo, G Nyman, L Laaksonen
Computers in Human Behavior 24 (1), 1-15, 2008
1992008
Simulator sickness in virtual display gaming: a comparison of stereoscopic and non-stereoscopic situations
J Häkkinen, M Pölönen, J Takatalo, G Nyman
Proceedings of the 8th conference on Human-computer interaction with mobile …, 2006
1342006
Measuring stereoscopic image quality experience with interpretation-based quality methodology
J Häkkinen, T Kawai, J Takatalo, T Leisti, J Radun, A Hirsaho, G Nyman
Image Quality and System Performance V 6808, 463-474, 2008
1202008
User experience in 3D stereoscopic games
J Takatalo, T Kawai, J Kaistinen, G Nyman, J Häkkinen
Media Psychology 14 (4), 387-414, 2011
962011
What do people look at when they watch stereoscopic movies?
J Häkkinen, T Kawai, J Takatalo, R Mitsuya, G Nyman
Stereoscopic Displays and Applications XXI 7524, 129-138, 2010
942010
User experience in digital games
Takatalo, Hakkinen, Kaistinen, Nyman
Human Computer Interaction, 315-334, 2008
79*2008
User experience in digital games: Differences between laboratory and home
J Takatalo, J Häkkinen, J Kaistinen, G Nyman
Simulation & Gaming 42 (5), 656-673, 2011
682011
Subjective measures of presence and discomfort in viewers of color‐separation‐based stereoscopic cinema
M Pölönen, M Salmimaa, V Aaltonen, J Häkkinen, J Takatalo
Journal of the Society for Information Display 17 (5), 459-466, 2009
602009
Psychologically structured approach to user experience in games
J Komulainen, J Takatalo, M Lehtonen, G Nyman
Proceedings of the 5th Nordic conference on Human-computer interaction …, 2008
532008
Presence and flow in virtual environments: An explorative study
J Takatalo
Master's thesis, University of Helsinki, 2002
492002
Involvement and presence in digital gaming
J Takatalo, J Häkkinen, J Komulainen, H Särkelä, G Nyman
Proceedings of the 4th Nordic conference on Human-computer interaction …, 2006
452006
Exaggeration of avatar flexibility in virtual reality
A Granqvist, T Takala, J Takatalo, P Hämäläinen
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
402018
Review of intrinsic motivation in simulation-based game testing
S Roohi, J Takatalo, C Guckelsberger, P Hämäläinen
Proceedings of the 2018 chi conference on human factors in computing systems …, 2018
382018
Evaluation of stereoscopic image quality for mobile devices using interpretation based quality methodology
T Shibata, S Kurihara, T Kawai, T Takahashi, T Shimizu, R Kawada, A Ito, ...
Stereoscopic Displays and Applications XX 7237, 454-461, 2009
372009
Measuring user experience in digital gaming: Theoretical and methodological issues
J Takatalo, J Häkkinen, J Kaistinen, G Nyman
Image Quality and System Performance IV 6494, 649402, 2007
372007
Predicting game difficulty and churn without players
S Roohi, A Relas, J Takatalo, H Heiskanen, P Hämäläinen
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2020
342020
Visual comfort with mobile stereoscopic gaming
J Häkkinen, M Liinasuo, J Takatalo, G Nyman
Stereoscopic displays and virtual reality systems XIII 6055, 85-93, 2006
342006
Subjective experiences of watching stereoscopic Avatar and U2 3D in a cinema
M Pölönen, M Salmimaa, J Takatalo, J Häkkinen
Journal of Electronic Imaging 21 (1), 011006-011006, 2012
312012
The experiential dimensions of two different digital games
J Takatalo, J Häkkinen, H Särkelä, J Komulainen, G Nyman
Proc. PRESENCE 2004, 274-278, 2004
292004
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Artiklar 1–20