Magy Seif El-Nasr
Title
Cited by
Cited by
Year
Flame—fuzzy logic adaptive model of emotions
MS El-Nasr, J Yen, TR Ioerger
Autonomous Agents and Multi-agent systems 3 (3), 219-257, 2000
6372000
Game analytics
MS El-Nasr, A Drachen, A Canossa
Springer London Limited, 2016
5122016
Learning through game modding
MS El-Nasr, BK Smith
Computers in Entertainment (CIE) 4 (1), 7-es, 2006
2792006
Visual attention in 3D video games
MS El-Nasr, S Yan
Proceedings of the 2006 ACM SIGCHI international conference on Advances in …, 2006
1852006
Understanding and evaluating cooperative games
M Seif El-Nasr, B Aghabeigi, D Milam, M Erfani, B Lameman, H Maygoli, ...
Proceedings of the SIGCHI conference on human factors in computing systems …, 2010
1622010
Interaction, narrative, and drama: Creating an adaptive interactive narrative using performance arts theories
MS El-Nasr
Interaction Studies 8 (2), 209-240, 2007
1042007
PETEEI: A pet with evolving emotional intelligence
MS El-Nasr, TR Ioerger, J Yen
Proceedings of the third annual conference on Autonomous Agents, 9-15, 1999
951999
Game analytics–the basics
A Drachen, MS El-Nasr, A Canossa
Game analytics, 13-40, 2013
932013
Visualizing and understanding players' behavior in video games: discovering patterns and supporting aggregation and comparison
D Moura, MS El-Nasr, CD Shaw
ACM SIGGRAPH 2011 game papers, 1-6, 2011
912011
A fuzzy emotional agent for decision-making in a mobile robot
MS El-Nasr, M Skubic
1998 IEEE International Conference on Fuzzy Systems Proceedings. IEEE World …, 1998
761998
Games Research Today: Analyzing the Academic Landscape 2000-2014
E Melcer, TH Nguyen, Z Chen, MS El-Nasr, A Canossa, K Isbister
Foundations of Digital Games, 2015
652015
Methods for game user research: studying player behavior to enhance game design
H Desurvire, MS El-Nasr
IEEE computer graphics and applications 33 (4), 82-87, 2013
582013
Alipes: A swift messenger in cyberspace
DH Widyantoro, J Yin, M El Nasr, L Yang, A Zacchi, J Yen
Proceedings of Spring Symposium Workshop on Intelligent Agents in Cyberspace …, 1999
571999
Dynamic intelligent lighting for directing visual attention in interactive 3-d scenes
MS El-Nasr, A Vasilakos, C Rao, J Zupko
IEEE Transactions on Computational Intelligence and AI in Games 1 (2), 145-153, 2009
542009
Design patterns to guide player movement in 3D games
D Milam, MS El Nasr
Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games, 37-42, 2010
522010
Dynamic lighting for tension in games
M Seif El-Nasr, S Niedenthal, I Kenz, P Almeida, J Zupko
452006
Assassin’s creed: A multi-cultural read
MS El Nasr, M Al-Saati, S Niedenthal, D Milam
Loading... 2 (3), 2008
42*2008
Automating lighting design for interactive entertainment
MS El-Nasr, I Horswill
Computers in Entertainment (CIE) 2 (2), 15-15, 2004
422004
Emotionally expressive agents
MS El-Nasr, TR Ioerger, J Yen, DH House, FI Parke
Proceedings Computer Animation 1999, 48-57, 1999
411999
A Deeper Look at the use of Telemetry for Analysis of Player Behavior in RTS Games
AR Gagné, MS El-Nasr, CD Shaw
International Conference on Entertainment Computing, 247-257, 2011
392011
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Articles 1–20