Florian Richoux
Florian Richoux
Senior researcher, AIST
Verified email at aist.go.jp - Homepage
Cited by
Cited by
A survey of real-time strategy game AI research and competition in StarCraft
S Ontanón, G Synnaeve, A Uriarte, F Richoux, D Churchill, M Preuss
IEEE Transactions on Computational Intelligence and AI in games 5 (4), 293-311, 2013
Torchcraft: a library for machine learning research on real-time strategy games
G Synnaeve, N Nardelli, A Auvolat, S Chintala, T Lacroix, Z Lin, F Richoux, ...
arXiv preprint arXiv:1611.00625, 2016
Prediction of parallel speed-ups for las vegas algorithms
C Truchet, F Richoux, P Codognet
2013 42nd International Conference on Parallel Processing, 160-169, 2013
StarCraft bots and competitions
D Churchill, M Preuss, F Richoux, G Synnaeve, A Uriarte, S Ontanón, ...
Large-scale parallelism for constraint-based local search: the costas array case study
Y Caniou, P Codognet, F Richoux, D Diaz, S Abreu
Constraints 20 (1), 30-56, 2015
Walling in strategy games via constraint optimization
F Richoux, A Uriarte, S Ontanón
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2014
Constraint-based local search for the costas array problem
D Diaz, F Richoux, P Codognet, Y Caniou, S Abreu
International Conference on Learning and Intelligent Optimization, 378-383, 2012
RTS AI Problems and Techniques.
S Ontanón, G Synnaeve, A Uriarte, F Richoux, D Churchill, M Preuss
Encyclopedia of Computer Graphics and Games, 1-12, 2019
Parallel local search for the costas array problem
D Diaz, F Richoux, Y Caniou, P Codognet, S Abreu
2012 IEEE 26th International Parallel and Distributed Processing Symposium …, 2012
Performance analysis of parallel constraint-based local search
Y Caniou, D Diaz, F Richoux, P Codognet, S Abreu
ACM SIGPLAN Notices 47 (8), 337-338, 2012
Estimating parallel runtimes for randomized algorithms in constraint solving
C Truchet, A Arbelaez, F Richoux, P Codognet
Journal of Heuristics 22 (4), 613-648, 2016
ghost: A Combinatorial Optimization Framework for Real-Time Problems
F Richoux, A Uriarte, JF Baffier
IEEE Transactions on Computational Intelligence and AI in games 8 (4), 377-388, 2016
On the computational complexity of monotone constraint satisfaction problems
M Hermann, F Richoux
International Workshop on Algorithms and Computation, 286-297, 2009
Complexity of existential positive first-order logic
M Bodirsky, M Hermann, F Richoux
Conference on Computability in Europe, 31-36, 2009
Comparing two deep learning sequence-based models for protein-protein interaction prediction
F Richoux, C Servantie, C Borès, S Téletchéa
arXiv preprint arXiv:1901.06268, 2019
Constrained optimization under uncertainty for decision-making problems: Application to Real-Time Strategy games
V Antuori, F Richoux
2019 IEEE Congress on Evolutionary Computation (CEC), 458-465, 2019
POSL: A Parallel-Oriented Metaheuristic-Based Solver Language
A Reyes-Amaro, É Monfroy, F Richoux
Recent Developments in Metaheuristics, 91-107, 2018
Robustness and Flexibility of GHOST
F Julien, F Richoux
Automatic Cost Function Learning with Interpretable Compositional Networks
F Richoux, JF Baffier
arXiv preprint arXiv:2002.09811, 2020
Un langage orienté parallèle pour modéliser des solveurs de contraintes
AR Amaro, E Monfroy, F Richoux
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