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Frederick W.B. Li
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Cited by
Year
Failure rates in introductory programming revisited
C Watson, FWB Li
Proceedings of the 2014 conference on Innovation & technology in computer …, 2014
7322014
Predicting Performance in an Introductory Programming Course by Logging and Analyzing Student Programming Behavior
C Watson, FWB Li, JL Godwin
Advanced Learning Technologies (ICALT), 2013 IEEE 13th International …, 2013
2092013
Study on student performance estimation, student progress analysis, and student potential prediction based on data mining
F Yang, FWB Li
Computers & Education 123, 97-108, 2018
2062018
No tests required: comparing traditional and dynamic predictors of programming success
C Watson, FWB Li, JL Godwin
Proceedings of the 45th ACM technical symposium on Computer science …, 2014
1812014
A multi-server architecture for distributed virtual walkthrough
B Ng, A Si, RWH Lau, FWB Li
Proceedings of the ACM symposium on Virtual reality software and technology …, 2002
1672002
Recent development in multimedia e-learning technologies
RWH Lau, NY Yen, F Li, B Wah
World Wide Web 17, 189-198, 2014
1442014
Technology supports for distributed and collaborative learning over the internet
Q Li, RWH Lau, TK Shih, FWB Li
ACM Transactions on Internet Technology (TOIT) 8 (2), 1-24, 2008
1122008
Bluefix: Using crowd-sourced feedback to support programming students in error diagnosis and repair
C Watson, FWB Li, JL Godwin
Advances in Web-Based Learning-ICWL 2012: 11th International Conference …, 2012
842012
Game-based concept visualization for learning programming
FWB Li, C Watson
Proceedings of the third international ACM workshop on Multimedia …, 2011
832011
A three-tier profiling framework for adaptive e-learning
FWB Li, RWH Lau, P Dharmendran
Advances in Web Based Learning–ICWL 2009: 8th International Conference …, 2009
672009
Guest editors' introduction: Emerging internet technologies for e-learning
Q Li, RWH Lau, BW Wah, H Ashman, EWC Leung, F Li, V Lee
IEEE Internet Computing 13 (4), 11-17, 2009
572009
Supporting continuous consistency in multiplayer online games
FWB Li, LWF Li, RWH Lau
Proceedings of the 12th annual ACM international conference on Multimedia …, 2004
532004
A Fine-Grained Outcome-based Learning Path Model
F Yang, FWB Li, RWH Lau
IEEE Trans. Systems, Man, and Cybernetics: Systems 44 (2), 235-245, 2014
482014
Game-on-demand: An online game engine based on geometry streaming
FWB Li, RWH Lau, D Kilis, LWF Li
ACM Transactions on Multimedia Computing, Communications, and Applications …, 2011
482011
An open model for learning path construction
F Yang, FWB Li, RWH Lau
Advances in Web-Based Learning–ICWL 2010: 9th International Conference …, 2010
482010
VSculpt: a distributed virtual sculpting environment for collaborative design
FWB Li, RWH Lau, FFC Ng
IEEE Transactions on Multimedia 5 (4), 570-580, 2003
402003
Emerging web graphics standards and technologies
RWH Lau, F Li, TL Kunii, B Guo, B Zhang, N Magnenat-Thalmann, ...
IEEE Computer Graphics and Applications 23 (1), 66-75, 2003
402003
Learning programming languages through corrective feedback and concept visualisation
C Watson, FWB Li, RWH Lau
Advances in Web-Based Learning-ICWL 2011: 10th International Conference …, 2011
372011
GameOD: An internet based game-on-demand framework
FWB Li, RWH Lau, D Kilis
Proceedings of the ACM symposium on virtual reality software and technology …, 2004
332004
Multiserver support for large-scale distributed virtual environments
B Ng, RWH Lau, A Si, FWB Li
IEEE transactions on multimedia 7 (6), 1054-1065, 2005
322005
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Articles 1–20