Mikael Jakobsson
Mikael Jakobsson
Research Scientist, MIT
Verified email at mit.edu - Homepage
TitleCited byYear
The Sopranos meets EverQuest: social networking in massively multiplayer online games
M Jakobsson, TL Taylor
Proceedings of the 2003 Digital Arts and Culture (DAC) conference, Melbourne …, 2003
315*2003
The achievement machine: Understanding Xbox 360 achievements in gaming practices
M Jakobsson
Game Studies 11 (1), 1-22, 2011
1442011
Rest in peace, Bill the Bot: Death and life in virtual worlds
M Jakobsson
The social life of avatars, 63-76, 2002
662002
Virtual worlds and social interaction design
M Jakobsson
Informatik, 2006
582006
Playing with the Rules: Social and Cultural Aspects of Game Rules in a Console Game Club.
M Jakobsson
DiGRA Conference, 2007
382007
Why Bill Was Killed–understanding social interaction in virtual worlds
M Jakobsson
TWLT 15 Interactions in Virtual Worlds, 98, 1999
311999
Beyond use and design: the dialectics of being in virtual worlds
A Croon Fors, M Jakobsson
Digital Creativity 13 (1), 39-52, 2002
272002
game reward systems
M Jakobsson, O Sotamaa, C Moore, J Begy, M Consalvo, A Gazzard, ...
Game Studies 11 (1), 2011
222011
Questing for knowledge—Virtual worlds as dynamic processes of social interaction
M Jakobsson
Avatars at work and play, 209-225, 2006
212006
Using models in virtual worlds design
H Holmström, M Jakobsson
Proceedings of the 34th Annual Hawaii International Conference on Systems …, 2001
212001
Research methodology in gaming: An overview
F Mäyrä, J Holopainen, M Jakobsson
Simulation & Gaming 43 (3), 295-299, 2012
182012
How we became net friends, and what we learned from it
M Jakobsson, VL Popdan
Identities in Action Languages and Discourses, Communities and Selves …, 2000
122000
A virtual realist primer to virtual world design
M Jakobsson
SEARCHING VOICES, 73, 2003
112003
What makes a house? Approaching architectural design in virtual worlds
M Jakobsson, D Skog
52001
Activity Flow Architecture
M Jakobsson
Space Time Play, 164-167, 2007
42007
From Architecture to Interacture
M Jakobsson
Internet Research 3, 2002
32002
Electronic services to the citizens: usable and useful?
Å Grönlund, M Jakobsson
Kommunikationsforskningsberedningen (KFB), 1999
31999
The Second Player–Investigating Asymmetrical Player Representations in Local Co-Operative Games
M Jakobsson
Proceedings of DiGRA 2013: DeFragging Game Studies, 26-29, 2013
12013
Jamming for allies: finding a formula for inclusive design exploration collaborations
KD Myerscough, R Eberhardt, M Jakobsson, C Lo
Proceedings of the Second International Conference on Game Jams, Hackathons …, 2017
2017
Debugging Game History: A Critical Lexicon
M Jakobsson, N Montfort, E Huhtamo, RE Skinner, K Isbister, M Swalwell, ...
MIT Press, 2016
2016
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Articles 1–20