Keisuke OGAKI
Keisuke OGAKI
M3, Inc.
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Coupling eye-motion and ego-motion features for first-person activity recognition
K Ogaki, KM Kitani, Y Sugano, Y Sato
2012 IEEE Computer Society Conference on Computer Vision and Pattern …, 2012
Comicolorization: semi-automatic manga colorization
C Furusawa, K Hiroshiba, K Ogaki, Y Odagiri
SIGGRAPH Asia 2017 Technical Briefs, 1-4, 2017
Measurement of objective intelligibility of Japanese accented English using ERJ (English Read by Japanese) database
N Minematsu, K Okabe, K Ogaki, K Hirose
Twelfth Annual Conference of the International Speech Communication Association, 2011
Image preference estimation with a data-driven approach: A comparative study between gaze and image features
Y Sugano, Y Ozaki, H Kasai, K Ogaki, Y Sato
Journal of Eye Movement Research 7 (3), 2014
Unsupervised adversarial learning of 3d human pose from 2d joint locations
Y Kudo, K Ogaki, Y Matsui, Y Odagiri
arXiv preprint arXiv:1803.08244, 2018
Pqk-means: Billion-scale clustering for product-quantized codes
Y Matsui, K Ogaki, T Yamasaki, K Aizawa
Proceedings of the 25th ACM international conference on Multimedia, 1725-1733, 2017
Image preference estimation from eye movements with a data-driven approach
Y Sugano, H Kasai, K Ogaki, Y Sato
Proc. of PETMEI, 2013
Blending texture features from multiple reference images for style transfer
H Ikuta, K Ogaki, Y Odagiri
SIGGRAPH ASIA 2016 Technical Briefs, 1-4, 2016
Real-time motion generation for imaginary creatures using hierarchical reinforcement learning
K Ogaki, M Nakamura
ACM SIGGRAPH 2018 Studio, 1-2, 2018
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Artiklar 1–9