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Emmanouel Rovithis
Emmanouel Rovithis
Laboratory Research and Teaching Staff, Ionian University, Dept. of Audio & Visual Arts
Verified email at ionio.gr - Homepage
Title
Cited by
Cited by
Year
A classification of audio-based games in terms of sonic gameplay and the introduction of the audio-role-playing-game: Kronos
E Rovithis
Proceedings of the 7th audio mostly conference: a conference on interaction …, 2012
292012
Audio games as educational tools: Design principles and examples
E Rovithis, A Floros, A Mniestris, N Grigoriou
2014 IEEE games media entertainment, 1-8, 2014
252014
Bridging audio and augmented reality towards a new generation of serious audio-only games
E Rovithis, A Floros, N Moustakas, K Vogklis, L Kotsira
The Electronic Journal of e-Learning 17 (2), 144-156, 2019
232019
Audio legends: Investigating sonic interaction in an augmented reality audio game
E Rovithis, N Moustakas, A Floros, K Vogklis
Multimodal Technologies and Interaction 3 (4), 73, 2019
192019
Educational audio game design: sonification of the curriculum through a role-playing scenario in the audio game'Kronos'
E Rovithis, A Mniestris, A Floros
Proceedings of the 9th Audio Mostly: A Conference on Interaction With Sound, 1-6, 2014
182014
Educational audio gamification: Theory and practice
E Rovithis, A Floros, L Kotsira
European Conference on e-Learning, 497-505, 2018
162018
Augmented audio-only games: A new generation of immersive acoustic environments through advanced mixing
N Moustakas, A Floros, E Rovithis, K Vogklis
Audio Engineering Society Convention 146, 2019
142019
AstroSonic: an educational audio gamification approach
E Rovithis, A Floros
Digital Culture & AudioVisual Challenges Conference on Interdisciplinary …, 2018
92018
Adaptive audio mixing for enhancing immersion in augmented reality audio games
N Moustakas, E Rovithis, K Vogklis, A Floros
Companion Publication of the 2020 International Conference on Multimodal …, 2020
72020
Towards citizen science for smart cities: A framework for a collaborative game of bird call recognition based on internet of sound practices
E Rovithis, N Moustakas, K Vogklis, K Drossos, A Floros
arXiv preprint arXiv:2103.16988, 2021
42021
Design recommendations for a collaborative game of bird call recognition based on internet of sound practices
E Rovithis, N Moustakas, K Vogklis, K Drossos, A Floros
Journal of the Audio Engineering Society 69 (12), 956-966, 2021
32021
Serious Film Games (S. FI. GA.): An Educational Approach of Scriptwriting through a Challenge of Uncertainty
E Rovithis, I Panagopoulos, A Papadopoulou, A Giannakoulopoulos
International Conference in Open and Distance Learning 11, 1-15, 2022
12022
Serious Film Games (S. FI. GA.): Integrating Game Elements with Filmmaking Principles into Playful Scriptwriting
A Papadopoulou, E Rovithis, I Panagopoulos
Smart Pedagogy of Game-based Learning, 195-215, 2021
12021
ImGame Project: A Comprehensive Theory of Immersive Aesthetics and Innovation in Serious Gaming
I Gintere, E Rovithis, ÁK Bakk, A Misjuns
International Journal of Game-Based Learning (IJGBL) 14 (1), 1-18, 2024
2024
Correction to: Serious Film Games (S. FI. GA.): Integrating Game Elements with Filmmaking Principles into Playful Scriptwriting
A Papadopoulou, E Rovithis, I Panagopoulos
Smart Pedagogy of Game-based Learning, C3-C3, 2023
2023
Prediction and Controlling of Auditory Perception in Augmented Environments. A Loudness-Based Dynamic Mixing Technique
N Moustakas, A Floros, E Rovithis, K Vogklis
Applied Sciences 11 (22), 10944, 2021
2021
Audio games as educational tools: Design principles and examples. In 2014 IEEE Games Media Entertainment
E Rovithis, A Floros, A Mniestris, N Grigoriou
IEEE, 1ś8, 2014
2014
Designing Audio Technology-Oriented Practices for Teaching Art to Primary School Pupils
E Rovithis, A Papadopoulou, A Floros
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Articles 1–18