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Theophilus Teo
Theophilus Teo
Interactive Media Lab, Keio University
Verified email at keio.jp
Title
Cited by
Cited by
Year
Mixed reality remote collaboration combining 360 video and 3d reconstruction
T Teo, L Lawrence, GA Lee, M Billinghurst, M Adcock
Proceedings of the 2019 CHI conference on human factors in computing systems …, 2019
762019
A user study on mr remote collaboration using live 360 video
GA Lee, T Teo, S Kim, M Billinghurst
2018 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2018
542018
Mixed reality collaboration through sharing a live panorama
GA Lee, T Teo, S Kim, M Billinghurst
SIGGRAPH Asia 2017 Mobile Graphics & Interactive Applications, 1-4, 2017
462017
Hand gestures and visual annotation in live 360 panorama-based mixed reality remote collaboration
T Teo, GA Lee, M Billinghurst, M Adcock
Proceedings of the 30th Australian Conference on Computer-Human Interaction …, 2018
232018
Sharedsphere: MR collaboration through shared live panorama
GA Lee, T Teo, S Kim, M Billinghurst
SIGGRAPH Asia 2017 Emerging Technologies, 1-2, 2017
232017
Investigating the use of different visual cues to improve social presence within a 360 mixed reality remote collaboration
T Teo, GA Lee, M Billinghurst, M Adcock
The 17th International Conference on Virtual-Reality Continuum and its …, 2019
142019
Data fragment: Virtual reality for viewing and querying large image sets
T Teo, M Norman, M Adcock, BH Thomas
2017 IEEE Virtual Reality (VR), 327-328, 2017
132017
Exploring interaction techniques for 360 panoramas inside a 3D reconstructed scene for mixed reality remote collaboration
T Teo, M Norman, GA Lee, M Billinghurst, M Adcock
Journal on Multimodal User Interfaces 14 (4), 373-385, 2020
112020
A technique for mixed reality remote collaboration using 360 panoramas in 3d reconstructed scenes
T Teo, A F. Hayati, G A. Lee, M Billinghurst, M Adcock
25th ACM Symposium on Virtual Reality Software and Technology, 1-11, 2019
92019
360Drops: Mixed Reality Remote Collaboration using 360 Panoramas within the 3D Scene
T Teo, G A. Lee, M Billinghurst, M Adcock
SIGGRAPH Asia 2019 Emerging Technologies, 1-2, 2019
52019
OmniGlobeVR: a collaborative 360 communication system for VR
Z Li, L Chan, T Teo, H Koike
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020
42020
Merging Live and Static 360 Panoramas Inside a 3D Scene for Mixed Reality Remote Collaboration
T Teo, GA Lee, M Billinghurst, M Adcock
2019 IEEE International Symposium on Mixed and Augmented Reality Adjunct …, 2019
42019
OmniGlobeVR: A collaborative 360-degree communication system for VR
Z Li, T Teo, L Chan, G Lee, M Adcock, M Billinghurst, H Koike
Proceedings of the 2020 ACM Designing Interactive Systems Conference, 615-625, 2020
22020
WeightSync: Proprioceptive and Haptic Stimulation for Virtual Physical Perception
T Teo, F Nakamura, M Sugimoto, A Verhulst, GA Lee, M Billinghurst, ...
The Eurographics Association, 2020
22020
Feel it: Using Proprioceptive and Haptic Feedback for Interaction with Virtual Embodiment
T Teo, F Nakamura, M Sugimoto, A Verhulst, G A. Lee, M Billinghurst, ...
ACM SIGGRAPH 2020 Emerging Technologies, 1-2, 2020
12020
Supporting Visual Annotation Cues in a Live 360 Panorama-based Mixed Reality Remote Collaboration
T Teo, GA Lee, M Billinghurst, M Adcock
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1187-1188, 2019
12019
Analysis and Observation of Behavioral Factors Contributing to Improvement of Embodiment to a Supernumerary Limb
N Nishida, Y Iwasaki, T Teo, M Fukuoka, M Sugimoto, P Chen, F Kato, ...
Augmented Humans 2022, 116-120, 2022
2022
X-Wing: Propeller-Based Force Feedback to Head in a Virtual Environment
K Watanabe, F Nakamura, K Sakurada, T Teo, M Sugimoto
SIGGRAPH Asia 2021 XR, 1-2, 2021
2021
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Articles 1–18