Levi Lelis
Citeras av
Citeras av
Semi-supervised density-based clustering
L Lelis, J Sander
2009 Ninth IEEE International Conference on Data Mining, 842-847, 2009
Predicting the size of IDA* ʼs search tree
LHS Lelis, S Zilles, RC Holte
Artificial Intelligence 196, 53-76, 2013
Predicting the Size of Depth-First Branch and Bound Search Trees.
LHS Lelis, L Otten, R Dechter
IJCAI, 594-600, 2013
The first microrts artificial intelligence competition
S Ontañón, NA Barriga, CR Silva, RO Moraes, LHS Lelis
AI Magazine 39 (1), 75-83, 2018
Stratified Strategy Selection for Unit Control in Real-Time Strategy Games
LHS Lelis
IJCAI, 2017
Understanding mario: an evaluation of design metrics for platformers
A Summerville, JRH Mariño, S Snodgrass, S Ontañón, LHS Lelis
Proceedings of the 12th international conference on the foundations of …, 2017
Stratified tree search: a novel suboptimal heuristic search algorithm
LHS Lelis, S Zilles, RC Holte
Proceedings of the 2013 international conference on Autonomous agents and …, 2013
An empirical evaluation of evaluation metrics of procedurally generated Mario levels
J Mariño, W Reis, L Lelis
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2015
Action abstractions for combinatorial multi-armed bandit tree search
R Moraes, J Marino, L Lelis, M Nascimento
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2018
Asymmetric Action Abstractions for Multi-Unit Control in Adversarial Real-Time Games
RO Moraes, LHS Lelis
AAAI Conference on Artificial Intelligence, 2018
The Complementary2 planner in the IPC 2018
S Franco, LHS Lelis, M Barley, S Edelkamp, M Martines, I Moraru
IPC-9 planner abstracts, 28-31, 2018
Human computation for procedural content generation in platform games
WMP Reis, LHS Lelis
Computational intelligence and games (cig), 2015 ieee conference on, 99-106, 2015
On creating complementary pattern databases
S Franco, A Torralba, LHS Lelis, M Barley
Proceedings of the 26th International Joint Conference on Artificial …, 2017
Evolving Action Abstractions for Real-Time Planning in Extensive-Form Games
JRH Marino, RO Moraes, C Toledo, LHS Lelis
AAAI Conference on Artificial Intelligence, 2019
Improved prediction of IDA*'s performance via epsilon-truncation
L Lelis, S Zilles, RC Holte
Fourth Annual Symposium on Combinatorial Search, 2011
Single-agent policy tree search with guarantees
L Orseau, LHS Lelis, T Lattimore, T Weber
arXiv preprint arXiv:1811.10928, 2018
Strategy Generation for Multiunit Real-Time Games via Voting
C Silva, RO Moraes, LHS Lelis, K Gal
IEEE Transactions on Games 11 (4), 426-435, 2018
Learning to Speed Up Evolutionary Content Generation in Physics-based Puzzle Games
LT Pereira, C Toledo, LN Ferreira, LHS Lelis
Predicting optimal solution cost with bidirectional stratified sampling
L Lelis, R Stern, A Felner, S Zilles, R Holte
Proceedings of the International Conference on Automated Planning and …, 2012
Predicting solution cost with conditional probabilities
L Lelis, R Stern, SJ Arfaee
Fourth Annual Symposium on Combinatorial Search, 2011
Systemet kan inte utföra åtgärden just nu. Försök igen senare.
Artiklar 1–20