Joseph J. LaViola Jr.
Joseph J. LaViola Jr.
Verifierad e-postadress på - Startsida
TitelCiteras avÅr
3D User interfaces: theory and practice, CourseSmart eTextbook
D Bowman, E Kruijff, JJ LaViola Jr, IP Poupyrev
Addison-Wesley, 2004
A discussion of cybersickness in virtual environments
JJ LaViola Jr
ACM Sigchi Bulletin 32 (1), 47-56, 2000
An introduction to 3-D user interface design
DA Bowman, E Kruijff, JJ LaViola Jr, I Poupyrev
Presence: Teleoperators & Virtual Environments 10 (1), 96-108, 2001
A comparison of unscented and extended Kalman filtering for estimating quaternion motion
JJ LaViola Jr
American Control Conference, 2003. Proceedings of the 2003 3, 2435-2440 vol. 3, 2003
Immersive VR for scientific visualization: A progress report
A Van Dam, AS Forsberg, DH Laidlaw, JJ LaViola, RM Simpson
IEEE Computer Graphics and Applications 20 (6), 26-52, 2000
On Kalman filtering with nonlinear equality constraints
SJ Julier, JJ LaViola
IEEE Transactions on Signal Processing 55 (6), 2774-2784, 2007
MathPad2: A system for the creation and exploration of mathematical sketches
J Joseph, JJ LaViola Jr, CZ Robert
ACM Transactions on Graphics 23 (3), 432-440, 2004
CavePainting: a fully immersive 3D artistic medium and interactive experience
DF Keefe, DA Feliz, T Moscovich, DH Laidlaw, JJ LaViola Jr
Proceedings of the 2001 symposium on Interactive 3D graphics, 85-93, 2001
Exploring the trade-off between accuracy and observational latency in action recognition
C Ellis, SZ Masood, MF Tappen, JJ LaViola, R Sukthankar
International Journal of Computer Vision 101 (3), 420-436, 2013
Hands-free multi-scale navigation in virtual environments
JJ LaViola Jr, DA Feliz, DF Keefe, RC Zeleznik
Proceedings of the 2001 symposium on Interactive 3D graphics, 9-15, 2001
A survey of hand posture and gesture recognition techniques and technology
JJ LaViola Jr
Brown University, 1999
Double exponential smoothing: an alternative to Kalman filter-based predictive tracking
JJ LaViola
Proceedings of the workshop on Virtual environments 2003, 199-206, 2003
Code bubbles: a working set-based interface for code understanding and maintenance
A Bragdon, R Zeleznik, SP Reiss, S Karumuri, W Cheung, J Kaplan, ...
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2010
3D user interfaces: theory and practice
JJ LaViola Jr, E Kruijff, RP McMahan, D Bowman, IP Poupyrev
Addison-Wesley Professional, 2017
Wii remote and beyond: Using spatially convenient devices for 3duis
C Wingrave, B Williamson, P Varcholik, J Rose, A Miller, E Charbonneau, ...
IEEE Computer Graphics and Applications 30 (2), 24-38, 2010
Code bubbles: rethinking the user interface paradigm of integrated development environments
A Bragdon, SP Reiss, R Zeleznik, S Karumuri, W Cheung, J Kaplan, ...
Proceedings of the 32nd ACM/IEEE International Conference on Software …, 2010
Understanding user experience in stereoscopic 3D games
J Schild, J LaViola, M Masuch
Proceedings of the SIGCHI Conference on human factors in computing systems …, 2012
Bringing VR and spatial 3D interaction to the masses through video games
JJ LaViola Jr
IEEE Computer Graphics and Applications 28 (5), 10-15, 2008
Exploring 3d gesture metaphors for interaction with unmanned aerial vehicles
K Pfeil, SL Koh, J LaViola
Proceedings of the 2013 international conference on Intelligent user …, 2013
Breaking the status quo: Improving 3D gesture recognition with spatially convenient input devices
M Hoffman, P Varcholik, JJ LaViola
2010 IEEE Virtual Reality Conference (VR), 59-66, 2010
Systemet kan inte utföra åtgärden just nu. Försök igen senare.
Artiklar 1–20