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Tobias Olsson
Tobias Olsson
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Title
Cited by
Cited by
Year
Semi-automatic mapping of source code using naive bayes
T Olsson, M Ericsson, A Wingkvist
Proceedings of the 13th European Conference on Software Architecture-Volume …, 2019
142019
Towards improved initial mapping in semi automatic clustering
T Olsson, M Ericsson, A Wingkvist
Proceedings of the 12th European Conference on Software Architecture …, 2018
132018
Evolution and evaluation of the model-view-controller architecture in games
T Ollsson, D Toll, A Wingkvist, M Ericsson
2015 IEEE/ACM 4th International Workshop on Games and Software Engineering, 8-14, 2015
132015
Fine-grained recording of student programming sessions to improve teaching and time estimations
D Toll, T Olsson, M Ericsson, A Wingkvist
International journal of engineering education 32 (3), 1069-1077, 2016
122016
A study of the effect of data normalization on software and information quality assessment
M Ericsson, W Löwe, T Olsson, D Toll, A Wingkvist
2013 20th Asia-Pacific Software Engineering Conference (APSEC) 2, 55-60, 2013
122013
Evaluation of a Static Architectural Conformance Checking Method in a Line of Computer Games
T Olsson, D Toll, A Wingkvist, M Ericsson
Proceedings of the 10th international ACM Sigsoft conference on Quality of …, 2014
92014
The relationship of code churn and architectural violations in the open source software JabRef
T Olsson, M Ericsson, A Wingkvist
Proceedings of the 11th European Conference on Software Architecture …, 2017
72017
s4rdm3x: A Tool Suite to Explore Code to ArchitectureMapping Techniques
T Olsson, M Ericsson, A Wingkvist
Journal of Open Source Software 6 (58), 2021
62021
Motivation and impact of modeling erosion using static architecture conformance checking
T Olsson, M Ericsson, A Wingkvist
2017 IEEE International Conference on Software Architecture Workshops (ICSAW …, 2017
42017
Evaluation of an architectural conformance checking software service
T Olsson, D Toll, M Ericsson, A Wingkvist
Proccedings of the 10th European Conference on Software Architecture …, 2016
42016
An exploration and experiment tool suite for code to architecture mapping techniques
T Olsson, M Ericsson, A Wingkvist
Proceedings of the 13th European Conference on Software Architecture-Volume …, 2019
32019
Why is unit-testing in computer games difficult?
D Toll, T Olsson
2012 16th European Conference on Software Maintenance and Reengineering, 373-378, 2012
32012
The challenge of teaching students the value of programming best practices
D Toll, T Olsson, A Wingkvist, M Ericsson
Proceedings of the 2014 conference on Innovation & technology in computer …, 2014
22014
Poster: Using Repository Data for Driving Software Architecture
T Olsson, M Ericsson, A Wingkvist
2018 IEEE/ACM 40th International Conference on Software Engineering …, 2018
2018
Towards Pattern Based Architectural Conformance Checking
T Olsson
Linnaeus University, 2016
2016
Detailed Recordings of Student Programming Sessions
D Toll, T Olsson, M Ericsson, A Wingkvist
Proceedings of the 2015 ACM Conference on Innovation and Technology in …, 2015
2015
Analysis of the Model-View-Controller Architecture in Computer Games
T Olsson, D Toll
Model-View-Controller Architecture in Games
T Olsson, D Toll
Calculation of expected values in unit tests for simulation code, Considered Harmful?
D Toll, T Olsson
Strategies for unit-tests in computer game simulations
D Toll, T Olsson
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