Anders Drachen
Cited by
Game Data Science
MS El-Nasr, THD Nguyen, A Canossa, A Drachen
Oxford University Press, 2021
Metagaming and metagames in Esports
A Kokkinakis, P York, MS Patra, J Robertson, B Kirman, A Coates, ...
International Journal of Esports 2 (2), 2021
Approximating Attributed Incentive Salience In Large Scale Scenarios. A Representation Learning Approach Based on Artificial Neural Networks
V Bonometti, MJ Ruiz, A Drachen, A Wade
arXiv preprint arXiv:2108.01724, 2021
Special Interest Group: The Present and Future of Esports in HCI
S Kriglstein, AL Martin-Niedecken, L Turmo Vidal, M Klarkowski, K Rogers, ...
Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing …, 2021
Wait, But Why?: Assessing Behavior Explanation Strategies for Real-Time Strategy Games
J Robertson, AV Kokkinakis, J Hook, B Kirman, F Block, MF Ursu, S Patra, ...
26th International Conference on Intelligent User Interfaces, 32-42, 2021
Archetypal Analysis Based Anomaly Detection for Improved Storytelling in Multiplayer Online Battle Arena Games
R Sifa, A Drachen, F Block, S Moon, A Dubhashi, H Xiao, Z Li, D Klabjan, ...
2021 Australasian Computer Science Week Multiconference, 1-8, 2021
Less is More:: Analysing Communication in Teams of Strangers
E Tan, A Wade, A Kokkinakis, G Heyes, SP Demediuk, A Drachen
Proceedings of HICSS 54, 2021
Echo Suite of Software (Showcase Brochure)
FO Block, M Ursu, JD Hook, B Kirman, A Drachen, SP Demediuk, ...
York, 2020
Automatic Generation of Text for Match Recaps using Esport Caster Commentaries
O Olarewaju, AV Kokkinakis, S Demediuk, J Roberstson, I Nölle, S Patra, ...
CS & IT Conference Proceedings 10 (18), 2020
How software practitioners use informal local meetups to share software engineering knowledge
C Ingram, A Drachen
2020 IEEE/ACM 42nd International Conference on Software Engineering (ICSE …, 2020
Do Influencers Influence?–Analyzing Players’ Activity in an Online Multiplayer Game
E Loria, J Pirker, A Drachen, A Marconi
2020 IEEE Conference on Games (CoG), 120-127, 2020
WARDS: Modelling the Worth of Vision in MOBA’s
AP Chitayat, A Kokkinakis, S Patra, S Demediuk, J Robertson, ...
Science and Information Conference, 63-81, 2020
Retention Prediction in Sandbox Games with Bipartite Tensor Factorization
R Sifa, M Fedell, N Franklin, D Klabjan, S Ram, A Venugopal, ...
Science and Information Conference, 297-308, 2020
How do Software Professionals Use Local Informal Meetups?
C Ingram, A Drachen
York, 2020
Retention Prediction in Sandbox Games with Bipartite Tensor Factorization
S Ram, A Venugopal, S Demediuk, A Drachen
Intelligent Computing: Proceedings of the 2020 Computing Conference, Volume …, 2020
WARDS: Modelling the Worth of Vision in MOBA’s
S Demediuk, J Robertson, O Olarewaju, M Ursu, B Kirmann, J Hook, ...
Intelligent Computing: Proceedings of the 2020 Computing Conference, Volume …, 2020
Dax: Data-driven audience experiences in esports
AV Kokkinakis, S Demediuk, I Nölle, O Olarewaju, S Patra, J Robertson, ...
ACM International Conference on Interactive Media Experiences, 94-105, 2020
From theory to behaviour: Towards a general model of engagement
V Bonometti, C Ringer, M Ruiz, A Wade, A Drachen
arXiv preprint arXiv:2004.12644, 2020
Win prediction in multi-player esports: Live professional match prediction
VJ Hodge, SM Devlin, NJ Sephton, FO Block, PI Cowling, A Drachen
IEEE Transactions on Games, 2019
Ethereum crypto-games: Mechanics, prevalence, and gambling similarities
OJ Scholten, NGJ Hughes, S Deterding, A Drachen, JA Walker, D Zendle
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2019
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