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Anders Drachen
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Year
Lessons about mobile game revenue from the world's first massive-scale transactional analysis
D Zendle, C Flick, N Ballou, J Cutting, S Deterding, A Drachen
PsyArXiv, 2022
2022
Impact of Social Distancing on Face To Face Meetups for Software Practitioners during the Covid-19 Pandemic
C Ingram, A Drachen
Proceedings of the ACM on Human-Computer Interaction 6 (CSCW2), 1-22, 2022
2022
Communication Sequences Indicate Team Cohesion: A Mixed-Methods Study of Ad Hoc League of Legends Teams
ETS Tan, K Rogers, LE Nacke, A Drachen, A Wade
Proceedings of the ACM on Human-Computer Interaction 6 (CHI PLAY), 1-27, 2022
2022
An automated approach to estimate player experience in game events from psychophysiological data
ES Siqueira, MC Fleury, MV Lamar, A Drachen, CD Castanho, RP Jacobi
Multimedia Tools and Applications, 1-32, 2022
2022
Mind the gap: Distributed practice enhances performance in a MOBA game
O Vardal, V Bonometti, A Drachen, A Wade, T Stafford
PloS one 17 (10), e0275843, 2022
2022
DOTA 2 match prediction through deep learning team fight models
CH Ke, H Deng, C Xu, J Li, X Gu, B Yadamsuren, D Klabjan, R Sifa, ...
2022 IEEE Conference on Games (CoG), 96-103, 2022
2022
Approximating the Manifold Structure of Attributed Incentive Salience from Large-scale Behavioural Data
V Bonometti, MJ Ruiz, A Drachen, A Wade
Computational Brain & Behavior, 1-36, 2022
2022
Understanding whether lockdowns lead to increases in the heaviness of gaming using massive-scale data telemetry: An analysis of 251 billion hours of playtime
D Zendle, C Flick, D Hargarth, N Ballou, J Cutting, A Drachen
PsyArXiv, 2022
2022
Esports meets human-computer interaction
S Kriglstein, AL Martin-Niedecken, J Spjut, NB Damen, S Türkay, ...
Interactions 29 (3), 42-47, 2022
2022
Anomaly Detection in Player Performances in Multiplayer Online Battle Arena Games
X Qian, R Sifa, X Liu, S Ganguly, B Yadamsuren, D Klabjan, A Drachen, ...
Australasian Computer Science Week 2022, 23-30, 2022
12022
Transnational Patterns in Mobile Playtime: An analysis of 118 billion hours of human data
D Zendle, C Flick, D Halgarth, N Ballou, S Demediuk, A Drachen
OSF Preprints, 2022
2022
Game Data Science
MS El-Nasr, THD Nguyen, A Canossa, A Drachen
Oxford University Press, 2021
52021
Metagaming and metagames in Esports
A Kokkinakis, P York, M Patra, J Robertson, B Kirman, A Coates, ...
International Journal of Esports, 2021
32021
What Are You Looking At? Team Fight Prediction Through Player Camera
M Tot, M Conserva, AP Chitayat, A Kokkinakis, S Patra, S Demediuk, ...
2021 IEEE Conference on Games (CoG), 1-8, 2021
32021
Approximating Attributed Incentive Salience In Large Scale Scenarios. A Representation Learning Approach Based on Artificial Neural Networks
V Bonometti, MJ Ruiz, A Drachen, A Wade
arXiv preprint arXiv:2108.01724, 2021
2021
Special Interest Group: The present and future of esports in HCI
S Kriglstein, AL Martin-Niedecken, L Turmo Vidal, M Klarkowski, K Rogers, ...
Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing …, 2021
32021
Wait, but why?: assessing behavior explanation strategies for real-time strategy games
J Robertson, AV Kokkinakis, J Hook, B Kirman, F Block, MF Ursu, S Patra, ...
26th International Conference on Intelligent User Interfaces, 32-42, 2021
82021
Archetypal Analysis Based Anomaly Detection for Improved Storytelling in Multiplayer Online Battle Arena Games
R Sifa, A Drachen, F Block, S Moon, A Dubhashi, H Xiao, Z Li, D Klabjan, ...
2021 Australasian Computer Science Week Multiconference, 1-8, 2021
52021
Less is More:: Analysing Communication in Teams of Strangers
E Tan, A Wade, A Kokkinakis, G Heyes, SP Demediuk, A Drachen
Proceedings of HICSS 54, 2021
12021
Antwork
A Drachen
Aequipecten Publishing, 2021
2021
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Articles 1–20