Anders Drachen
Title
Cited by
Year
How software practitioners use informal local meetups to share software engineering knowledge
C Ingram, A Drachen
2020 IEEE/ACM 42nd International Conference on Software Engineering (ICSE …, 2020
12020
Do Influencers Influence?–Analyzing Players’ Activity in an Online Multiplayer Game
E Loria, J Pirker, A Drachen, A Marconi
2020 IEEE Conference on Games (CoG), 120-127, 2020
2020
WARDS: Modelling the Worth of Vision in MOBA’s
AP Chitayat, A Kokkinakis, S Patra, S Demediuk, J Robertson, ...
Science and Information Conference, 63-81, 2020
2020
Retention Prediction in Sandbox Games with Bipartite Tensor Factorization
R Sifa, M Fedell, N Franklin, D Klabjan, S Ram, A Venugopal, ...
Science and Information Conference, 297-308, 2020
2020
How do Software Professionals Use Local Informal Meetups?
C Ingram, A Drachen
York, 2020
2020
Retention Prediction in Sandbox Games with Bipartite Tensor Factorization
S Ram, A Venugopal, S Demediuk, A Drachen
Intelligent Computing: Proceedings of the 2020 Computing Conference, Volume …, 2020
2020
WARDS: Modelling the Worth of Vision in MOBA’s
S Demediuk, J Robertson, O Olarewaju, M Ursu, B Kirmann, J Hook, ...
Intelligent Computing: Proceedings of the 2020 Computing Conference, Volume …, 2020
2020
DAX: Data-Driven Audience Experiences in Esports
AV Kokkinakis, S Demediuk, I Nölle, O Olarewaju, S Patra, J Robertson, ...
ACM International Conference on Interactive Media Experiences, 94-105, 2020
2020
From Theory to Behaviour: Towards a General Model of Engagement
V Bonometti, C Ringer, M Ruiz, A Wade, A Drachen
arXiv preprint arXiv:2004.12644, 2020
2020
Win prediction in multi-player esports: Live professional match prediction
VJ Hodge, SM Devlin, NJ Sephton, FO Block, PI Cowling, A Drachen
IEEE Transactions on Games, 2019
92019
Ethereum crypto-games: Mechanics, prevalence, and gambling similarities
OJ Scholten, NGJ Hughes, S Deterding, A Drachen, JA Walker, D Zendle
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2019
72019
Role identification for accurate analysis in dota 2
S Demediuk, P York, A Drachen, JA Walker, F Block
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2019
32019
The trails of Just Cause 2: spatio-temporal player profiling in open-world games
M Aung, S Demediuk, Y Sun, Y Tu, Y Ang, S Nekkanti, S Raghav, ...
Proceedings of the 14th International Conference on the Foundations of …, 2019
52019
Modelling early user-game interactions for joint estimation of survival time and churn probability
V Bonometti, C Ringer, M Hall, AR Wade, A Drachen
2019 IEEE Conference on Games (CoG), 1-8, 2019
42019
Time to die: Death prediction in dota 2 using deep learning
A Katona, R Spick, VJ Hodge, S Demediuk, F Block, A Drachen, ...
2019 IEEE Conference on Games (CoG), 1-8, 2019
112019
Tweeting your destiny: Profiling users in the twitter landscape around an online game
G Wallner, S Kriglstein, A Drachen
2019 IEEE Conference on Games (CoG), 1-8, 2019
62019
User experience (ux) research in games
LE Nacke, P Mirza-Babaei, A Drachen
Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing …, 2019
22019
Influencers in multiplayer online shooters: Evidence of social contagion in playtime and social play
A Canossa, A Azadvar, C Harteveld, A Drachen, S Deterding
Proceedings of the 2019 CHI conference on human factors in computing systems …, 2019
82019
Beyond the individual: Understanding social structures of an online player matchmaking website
G Wallner, C Schinnerl, MH Schiller, AM Calvo, J Pirker, R Sifa, ...
Entertainment Computing 30, 100284, 2019
12019
Sets and Probability
H Brickhill, L Horsten
arXiv preprint arXiv:1903.08361, 2019
2019
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