Wojciech Jarosz
Cited by
Cited by
Multidimensional adaptive sampling and reconstruction for ray tracing
T Hachisuka, W Jarosz, RP Weistroffer, K Dale, G Humphreys, M Zwicker, ...
ACM Transactions on Graphics (TOG) 27 (3), 33, 2008
Recent advances in adaptive sampling and reconstruction for Monte Carlo rendering
M Zwicker, W Jarosz, J Lehtinen, B Moon, R Ramamoorthi, F Rousselle, ...
Computer graphics forum 34 (2), 667-681, 2015
Wavelet importance sampling: efficiently evaluating products of complex functions
P Clarberg, W Jarosz, T Akenine-Möller, HW Jensen
ACM Transactions on Graphics (TOG) 24 (3), 1166-1175, 2005
A comprehensive theory of volumetric radiance estimation using photon points and beams
W Jarosz, D Nowrouzezahrai, I Sadeghi, HW Jensen
ACM Transactions on Graphics (TOG) 30 (1), 5, 2011
The beam radiance estimate for volumetric photon mapping
W Jarosz, M Zwicker, HW Jensen
Computer Graphics Forum (Proceedings of Eurographics 2008) 27 (2), 557-566, 2008
Hair photobooth: geometric and photometric acquisition of real hairstyles.
S Paris, W Chang, OI Kozhushnyan, W Jarosz, W Matusik, M Zwicker, ...
ACM Trans. Graph. 27 (3), 30, 2008
Monte Carlo methods for volumetric light transport simulation
J Novák, I Georgiev, J Hanika, W Jarosz
Computer graphics forum 37 (2), 551-576, 2018
A framework for transient rendering
A Jarabo, J Marco, A Munoz, R Buisan, W Jarosz, D Gutierrez
ACM Transactions on Graphics (ToG) 33 (6), 1-10, 2014
Spatiotemporal reservoir resampling for real-time ray tracing with dynamic direct lighting
B Bitterli, C Wyman, M Pharr, P Shirley, A Lefohn, W Jarosz
ACM Transactions on Graphics (TOG) 39 (4), 148: 1-148: 17, 2020
Unifying points, beams, and paths in volumetric light transport simulation
J Křivánek, I Georgiev, T Hachisuka, P Vévoda, M Šik, D Nowrouzezahrai, ...
ACM Transactions on Graphics (TOG) 33 (4), 1-13, 2014
Goal‐based Caustics
M Papas, W Jarosz, W Jakob, S Rusinkiewicz, W Matusik, T Weyrich
Computer Graphics Forum 30 (2), 503-511, 2011
Nonlinearly weighted first‐order regression for denoising Monte Carlo renderings
B Bitterli, F Rousselle, B Moon, JA Iglesias‐Guitián, D Adler, K Mitchell, ...
Computer Graphics Forum 35 (4), 107-117, 2016
Efficient Monte Carlo methods for light transport in scattering media
W Jarosz
University of California, San Diego, 2008
Residual ratio tracking for estimating attenuation in participating media.
J Novák, A Selle, W Jarosz
ACM Trans. Graph. 33 (6), 179:1-179:11, 2014
Virtual ray lights for rendering scenes with participating media
J Novák, D Nowrouzezahrai, C Dachsbacher, W Jarosz
ACM Transactions on Graphics (TOG) 31 (4), 1-11, 2012
Radiance caching for participating media
W Jarosz, C Donner, M Zwicker, HW Jensen
ACM Transactions on Graphics (TOG) 27 (1), 7, 2008
Physically-based simulation of rainbows
I Sadeghi, A Munoz, P Laven, W Jarosz, F Seron, D Gutierrez, HW Jensen
ACM Transactions on Graphics (TOG) 31 (1), 1-12, 2012
Photon beam diffusion: A hybrid monte carlo method for subsurface scattering
R Habel, PH Christensen, W Jarosz
Computer Graphics Forum 32 (4), 27-37, 2013
An efficient denoising algorithm for global illumination
M Mara, M McGuire, B Bitterli, W Jarosz
High Performance Graphics, 3:1-3:7, 2017
Multi-scale modeling and rendering of granular materials.
J Meng, M Papas, R Habel, C Dachsbacher, S Marschner, MH Gross, ...
ACM Trans. Graph. 34 (4), 49:1-49:13, 2015
The system can't perform the operation now. Try again later.
Articles 1–20