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Justin Filippou
Justin Filippou
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Title
Cited by
Cited by
Year
Quick quiz: A gamified approach for enhancing learning
C Cheong, F Cheong, J Filippou
3402013
Towards the gamification of learning: Investigating student perceptions of game elements
C Cheong, J Filippou, F Cheong
Journal of Information Systems Education 25 (3), 233, 2014
3292014
A model to investigate preference for use of gamification in a learning activity
J Filippou, C Cheong, F Cheong
Australasian Journal of Information Systems 22, 2018
462018
Using design science research to incorporate gamification into learning activities
C Cheong, F Cheong, J Filippou
342013
Modelling the impact of study behaviours on academic performance to inform the design of a persuasive system
J Filippou, C Cheong, F Cheong
Information & Management 53 (7), 892-903, 2016
292016
Understanding student perceptions of game elements to develop gamified systems for learning
C Cheong, J Filippou, F Cheong
252013
Designing persuasive systems to influence learning: Modelling the impact of study habits on academic performance
J Filippou, C Cheong, F Cheong
232015
Combining The Fogg Behavioural Model And Hook Model To Design Features In A Persuasive App To Improve Study Habits
J Filippou, C Cheong, F Cheong
Australasian Conference on Information Systems, 2015
172015
Improving study habits using a behaviour change framework incorporating social motivation and gamification
J Filippou, C Cheong, F Cheong
92014
Australian higher education student perspectives on emergency remote teaching during the COVID-19 pandemic
C Cheong, J Filippou, F Cheong, G Vesty, V Arity
COVID-19 and education: learning and teaching in a pandemic-constrained …, 2021
82021
Using persuasive system design principles to evaluate two next generation digital learning environments
C Cheong, J Filippou, F Cheong, J Pirker, C Gütl
Interactive Collaborative Learning: Proceedings of the 19th ICL Conference …, 2017
52017
sCool: Impact on human-computer interface improvements on learner experience in a game-based learning platform
M Sackl, A Steinmaurer, C Cheong, F Cheong, J Filippou, C Gütl
Educating Engineers for Future Industrial Revolutions: Proceedings of the …, 2021
22021
A design philosophy for persuasive digital learning environments
J Filippou
RMIT University, 2017
22017
Using Analytical Information for Digital Business Transformation through DataOps: A Review and Conceptual Framework
J Xu, H Naseer, S Maynard, J Filippou
Australasian Journal of Information Systems 28, 2024
2024
Managing and Making Sense of Data to Drive Digital Transformation: A Case Study
J Xu, H Naseer, SB Maynard, J Filippou
2023
Infret: Enhancing a Tool for Explorative Learning of Information Retrieval Concepts
A Bobić, C Cheong, J Filippou, F Cheong, C Guetl
The Impact of the 4th Industrial Revolution on Engineering Education …, 2020
2020
Evaluating Persuasion in a Digital Learning Environment
J Filippou, C Cheong, F Cheong
2019
Teaching Business Process Management with Simulation in Graduate Business Programs: An Integrative Approach
C Cheong, J Filippou, F Cheong
Journal of Information Systems Education 25 (3), 233-244, 2014
2014
Editors-in-Chief: Tian Luo, Old Dominion University (USA) Kathryn MacCallum, University of Canterbury (New Zealand) Associate Editors-in-Chief: Jo Coldwell-Neilson, Deakin …
A Jimoyiannis, MFK LO, K Petrova, DJ Satterlee
Associate Editor-in-Chief: Jo Coldwell-Neilson, Deakin University (Australia) Tian Luo, Old Dominion University (USA) Kathryn MacCallum, University of Canterbury (New Zealand …
K Petrova, DJ Satterlee, E Shore, T Bratitsis, J Filippou, F Khalid, D Kira
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