Viliam Lisý
Title
Cited by
Cited by
Year
DeepStack: Expert-level artificial intelligence in heads-up no-limit poker
M Moravčík, M Schmid, N Burch, V Lisý, D Morrill, N Bard, T Davis, ...
Science 356 (6337), 508-513, 2017
3782017
Computing time-dependent policies for patrolling games with mobile targets
B Bošanský, V Lisý, M Jakob, M Pechoucek
Proc. of 10th Int. Conf. on Autonomous Agents and Multiagent Systems (AAMAS …, 2011
812011
Affective man-machine interface: unveiling human emotions through biosignals
EL van den Broek, V Lisý, JH Janssen, JHDM Westerink, MH Schut, ...
Biomedical Engineering Systems and Technologies, 21-47, 2010
792010
Optimal network security hardening using attack graph games
K Durkota, V Lisý, B Bošanský, C Kiekintveld
Proceedings of IJCAI, 7-14, 2015
562015
Game Theoretic Model of Strategic Honeypot Selection in Computer Networks
R Píbil, V Lisý, C Kiekintveld, B Bošanský, M Pěchouček
Decision and Game Theory for Security, 201-220, 2012
552012
An exact double-oracle algorithm for zero-sum extensive-form games with imperfect information
B Bosansky, C Kiekintveld, V Lisy, M Pechoucek
Journal of Artificial Intelligence Research 51, 829-866, 2014
532014
Game-Theoretic Foundations for the Strategic Use of Honeypots in Network Security
C Kiekintveld, V Lisý, R Píbil
Cyber Warfare, 81-101, 2015
392015
Using correlated strategies for computing stackelberg equilibria in extensive-form games
J Cermák, B Bošanský, K Durkota, V Lisý, C Kiekintveld
Proceedings of the Thirtieth AAAI Conference on Artificial Intelligence, 439-445, 2016
302016
Algorithms for computing strategies in two-player simultaneous move games
B Bošanský, V Lisý, M Lanctot, J Čermák, MHM Winands
Artificial Intelligence 237, 1-40, 2016
282016
Monte Carlo Tree Search in Continuous Action Spaces with Execution Uncertainty.
T Yee, V Lisý, MH Bowling
IJCAI, 690-697, 2016
282016
Classification with costly features using deep reinforcement learning
J Janisch, T Pevný, V Lisý
Proceedings of the AAAI Conference on Artificial Intelligence 33, 3959-3966, 2019
272019
Game-theoretic Approach to Adversarial Plan Recognition.
V Lisý, R Píbil, J Stiborek, B Bosanský, M Pechoucek
ECAI, 546-551, 2012
272012
Approximate Solutions for Attack Graph Games with Imperfect Information
K Durkota, V Lisý, B Bošanský, C Kiekintveld
262015
Online Monte Carlo Counterfactual Regret Minimization for Search in Imperfect Information Games
V Lisý, M Lanctot, M Bowling
Proceedings of the 2015 International Conference on Autonomous Agents and …, 2015
222015
Computing optimal policies for attack graphs with action failures and costs
K Durkota, V Lisý
STAIRS 2014: Proceedings of the 7th European Starting AI Researcher …, 2014
222014
Case Studies of Network Defense with Attack Graph Games
K Durkota, V Lisy, C Kiekintveld, B Bosansky, M Pechoucek
IEEE Intelligent Systems 31 (5), 24 - 30, 2016
212016
Expert-level artificial intelligence in no-limit poker
M Moravcík, M Schmid, N Burch, V Lisý, D Morrill, N Bard, T Davis, ...
CoRR, abs/1701.01724, 2017
202017
Counterfactual Regret Minimization in Sequential Security Games
V Lisy, T Davis, M Bowling
Thirtieth AAAI Conference on Artificial Intelligence, 2016
202016
Monte Carlo tree search in simultaneous move games with applications to Goofspiel
M Lanctot, V Lisý, MHM Winands
Computer Games, 28-43, 2013
182013
Iterative game-theoretic route selection for hostile area transit and patrolling
O Vaněk, M Jakob, V Lisý, B Bošanský, M Pěchouček
The 10th International Conference on Autonomous Agents and Multiagent …, 2011
182011
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Articles 1–20