Simone Tognetti
Simone Tognetti
Empatica
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Empatica E3—A wearable wireless multi-sensor device for real-time computerized biofeedback and data acquisition
M Garbarino, M Lai, D Bender, RW Picard, S Tognetti
2014 4th International Conference on Wireless Mobile Communication and …, 2014
2332014
Modeling enjoyment preference from physiological responses in a car racing game
S Tognetti, M Garbarino, A Bonarini, M Matteucci
Proceedings of the 2010 IEEE Conference on Computational Intelligence and …, 2010
872010
Multicenter clinical assessment of improved wearable multimodal convulsive seizure detectors
F Onorati, G Regalia, C Caborni, M Migliorini, D Bender, MZ Poh, ...
Epilepsia 58 (11), 1870-1879, 2017
532017
Enjoyment recognition from physiological data in a car racing game
S Tognetti, M Garbarino, AT Bonanno, M Matteucci, A Bonarini
Proceedings of the 3rd international workshop on Affective interaction in …, 2010
252010
Male prosthesis and stimulator
CL Raskin
US Patent 6,776,755, 2004
252004
Burglarproof and event-recording apparatus for vehicle and method for the same
J Kuo
US Patent 6,753,764, 2004
182004
Stress recognition in a robotic rehabilitation task
A Bonarini, L Mainardi, M Matteucci, S Tognetti, R Colombo
Robotic helpers: user interaction, interfaces and companions in assistive …, 2008
152008
Batch reinforcement learning for semi-active suspension control
S Tognetti, SM Savaresi, C Spelta, M Restelli
2009 IEEE Control Applications,(CCA) & Intelligent Control,(ISIC), 582-587, 2009
112009
Apparatus for electrodermal activity measurement with current compensation
S Tognetti, I Cenci, D Resnati, M Garbarino, M Lai
US Patent 10,506,944, 2019
82019
Affective videogames: the problem of wearability and comfort
A Bonarini, F Costa, M Garbarino, M Matteucci, M Romero, S Tognetti
International Conference on Human-Computer Interaction, 649-658, 2011
82011
Fundamental issues on the recognition of autonomic patterns produced by visual stimuli
S Tognetti, C Alessandro, A Bonarini, M Matteucci
2009 3rd International Conference on Affective Computing and Intelligent …, 2009
72009
Affective evaluation of robotic rehabilitation of upper limbs in post-stroke subjects
A Bonarini, M Garbarino, M Matteucci, S Tognetti
Workshop on the Life Sciences at Politecnico di Milano (2010), 290-293, 2010
52010
The affective triad: stimuli, questionnaires, and measurements
S Tognetti, M Garbarino, M Matteucci, A Bonarini
International Conference on Affective Computing and Intelligent Interaction …, 2011
42011
Device, system and method for detection and processing of heartbeat signals
S Tognetti, I Cenci, D Resnati, M Garbarino, M Lai
US Patent 9,833,155, 2017
32017
Learning general preference models from physiological responses in video games: How complex is it?
M Garbarino, S Tognetti, M Matteucci, A Bonarini
International Conference on Affective Computing and Intelligent Interaction …, 2011
32011
BATCH REINFORCEMENT LEARNING-An Application to a Controllable Semi-active Suspension System
S Tognetti, M Restelli, SM Savaresi, C Spelta
International Conference on Informatics in Control, Automation and Robotics …, 2009
12009
Chest expansion reconstruction from respiration sound by using artificial neural networks
A Bonarini, M Matteucci, S Tognetti
IET Digital Library, 2008
12008
Systems, apparatuses and methods for adaptive noise reduction
I Cenci, S Tognetti
US Patent App. 16/161,897, 2019
2019
Motor Seizure Detection and Alerting with A Wearable Device
P De Liso, L Fusco, C Caborni, S Tognetti, M De Luca, C Volponi, ...
EPILEPSIA 59, S270-S270, 2018
2018
Analysis of Affective Reaction of Video Game Players
AT Bonanno
University of Illinois at Chicago, 2010
2010
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Artiklar 1–20